*** this map designed for the Weapons Factory patch ***
	http://www.captured.com/weaponsfactory/
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Title                   : 2mwar               : 2MWARWF.bsp
Author                  : Kyle Brenkolt a.k.a  D-Spiral  (spiral@cgocable.net)
			  
Email Address           : spiral@cgocable.net
Description             : 2fort style map. This was originally made for Modernwarfare, and converted to WF                          
Where to get it         : Any WF map site
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* Play Information *Single Player  : No     Cooperative             : No
Deathmatch		: No
TeamFortress            : Yes, works for 2-32 players, best for 8-24
Difficulty Settings     : NoNew Sounds              : No
New Graphics            : NoNew Music               : No
Demos Replaced          : None* Construction *
Base                    : 2mwar  
Editor(s) used          : Worldcraft
Known Bugs              : Possible more ammo can be loaded. Map is set with low ammo to keep a 
                                     TF style game.                       
Build Time              : One month, on and off
=================================================================Details:
This map is a head on 2fort style map. Each team has its own base. There is one intersection that is used as a mini base. This will provide a very useful strategy point.  There is an underground passage way that leads to a centralized room. Lots of conflict will be seen here.  Keep your base guarded at all times from this area. There is 3 respawn rooms. Two of the rooms are joined. Two floors, are joined by a ladder, for easy exit. Once flag has been taken, there is two ways  out. Behind the flag is a tunnel that will lead to the center of the enemies base. This is however covered by a door. There is a button on the wall, just before you go into the key room. Once pressed, the door will open for 30 seconds. Get the key and drop down the hole. Proceed out before the 30 seconds is up.  If you do not make it, your only alternative is to go the way you came. There is a ladder there, for you to get back out, but probably will be heavily defended. Once flag has been taken, proceed to your own flag and cap.  This map was made to be a very easy to learn map. It shouldn't be hard for you to setup a good defense, and be able to defend it well. On the other hand, I have given lots of ways to get to the enemies flag, so you will not be stopped by some other teams wall of defence. Have fun, and I hope you enjoy. Look forward to more of my releases. I have 3 others in the making right now. Fallen, which will be released after I write this :), down35, which is a very big map, and needs some big adjustment. This map will be very fun, allowing explodable bridges, walls, control centers, and so on.  The last one, is a 2mwar conversion, to make it four player. This has already been, done, just need to find out, who supports four player maps.  Thanks again.

Kyle Brenkolt  a.k.a  D-Spiral