*** this map is designed for The Weapons Factory mod for Quake 2***
	http://www.captured.com/weaponsfactory/ 12/13/99
================================================================
Title                   : Map name = 2FortL2      File name - 2fortl2.bsp
Author                  : [UT] Naraka
Email Address           : naraka@ccwf.cc.utexas.edu
Description             : A giant (GIANT) 'L' shaped map, 2forts, etc.
Where to get it         : http://www.captured.com/wfd/
================================================================
* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch		: No
Weapons Factory         : Yes, 2-32 players, best for 8-32 (minimum for fun is at least 8)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : snow2 sky
New Music               : No
Demos Replaced          : None
===================================================================
* Construction *

Base                    : scratch
Editor(s) used          : BSP v.93
Known Bugs              : A few light texture misalignments, some light leaks, nothing major
Build Time              : 3 months (damn schoolwork)
Compiling time		: 8311 seconds (138.5 minutes, 2 hrs 38 minutes)
=================================================================
*Details*

Point the zipfile at your Quake2 directory (i.e. C:\quake2\). Extract the files with
directories. The snow2*.* should go into your wf\env directory, and 2fortl2.bsp and this
text file should go in your wf\maps directory.

A remake of my first map, 2fortL, which was rushed and badly designed, but everyone seemed
to love it to death, alas, it didn't get much play time. This map is MUCH MUCH bigger, 
with a enlarged flagroom, bigger hallways, you can't get into the enemy's ammo room (I hope),
and basically redesigned from scratch with almost no resemblance to the original. Enjoy!

[UT] Naraka

P.S.: There's a 'secret' room about in the map. See if ya can find it! ;) 

Some compiling information to get an idea of the SIZE of this map (it's bigger than
lrun1wf)!

BSP: 779 seconds

VIS: 1443 seconds
	1636 portalclusters
	4125 numportals
	Average clusters visible: 92
	Average clusters hearable: 233
	Visdatasize: 166979  compressed from: 680576

RAD: 6089 seconds

Compilers used:
TXQBSP3 version 3.7, by Armin Rigo
TIMVIS3 version ???, by ???
ARGHRAD version 2.01, by Tim Wright

========================================

Copyright and Legal Notices===========================

This map is property of [UT] Naraka.

Permission is granted to distribute in a public forum as long
as this text file is always distributed with it, as well as the snow2 sky files.

- You cannot reverse engineer, alter, modify or in any way change
the *.bsp or text file and then redistribute it without express permission from
the owner ([UT] Naraka). 

- If the owner ([UT] Naraka) decides to release the source code (the .map file), then
you're free to modify it in any way you like, provided you give the owner ([UT] Naraka)
the credit of the original base map.

- Thank you, have a nice day!
