Weapons Factory Mod Construction Kit (MOCK 1) 			09/19/98

www.weaponsfactory.com
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ACTION
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1) Use the attached "globe" icon instead or restroom icon.

2) Could not find classmgr.mdb file unless I reinstalled into 

c:\wfactory\wfclassmgr directory.

3) Should name it WF MOCK 1 instead of MOCK Mgr

4) put the attached readme.txt file with your zip file.

5) Make the File menu bigger.

6) Spelled "Sniper Rifle" not "Sniper Riffle"

7) Delete unused/untested:

MAX HEALTH is not used

Special
-------
Binoculars
Remote Camera
Anti-Grav boots
Feign
healing
Missile Launcher
Repair Armor
Flame Resistance
Trip Bomb
Quake

Items
-----
Power Screen

Guns
----
NAG
Nailgun
Mag Bolted Rifle
Shotgun w/choke
Laser sniper rifle
Long Range Projectile
Tranquilizer
Earthquake

Grenades
--------
Pipebomb
Slow
Earthquake
Narcotic

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QUESTIONS
=========

1) How do I use the "Decoy skin # (blue)" field?

2) What does "Package" mean in the opening screen?

3) Looks like player speeds have been implemented.  We have to reset player speeds then
for team3/6/9.  What is normal speed?

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INSTRUCTIONS FOR TEXT FILE

1) You must save your file in the *.class format.

2) Copy your *.class file over to your quake2 directory.