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Title 		: UrbanCTF Preview Version (v0.30)
Date 		: (d/m/y) 17/04/99	
Author 		: Urban Software
Homepage 	: http://www.captured.com/urban
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Before starting...
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Ok, here's a litlle preview of UrbanCTF for you, dear UrbanCTF fans, but keep in mind that this isn't the final product ! Well, this is quite a big part of the final product, but this version still contains some litlle bugs, or need a lot of weapons balancing. We're only releasing a preview in order to show you how UrbanCTF really looks like, to recruit new members to help us finishing our nice product that is UrbanCTF, and also to get the players viewpoints about what is good and what is bad in this mod. 

Feel free to start a new UrbanCTF servers for net games, and if so, write us at urban@captured.com to inform the team that you've got a server running.

A Last note... you'll find, in the files coming with UrbanCTF, a file called "urban.ini". This file contains all the game settings (weapons damage, class name...). If you find a weapon too powerful, then you can change his damage value (if avalaible in urban.ini). Feel free to suggest us new settings. Oh, I was forgetting... This preview also include the GSLOG Mod, from Mark Davies (http://www.planetquake.com/gslogmod/).

Enjoy playing UrbanCTF, and we hope it was worth the wait !
- Be ready to get the final release -

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INSTALL
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In order to install UrbanCTF on your HD, you must run the exe (or zip) file and extract it INTO your Quake2 directory. The exe (or zip) file will do the rest, and will place all of the UrbanCTF datas into your Quake2/UrbanCTF directory.

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HOW TO PLAY ?
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To play UrbanCTF, you must launch your game with the 
"+set game UrbanCTF +set ctf 1" command line, or launch the pre-defined
batch file into your Quake2/urbanCTF folder. You'll find update and infos about the game on the UrbanCTF's homepage, http://www.captured.com/urban

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HELP
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An online documentation is avalaible into the UrbanCTF/Doc directory. This doc isn't fully complet (some classes and game stuffs are still missing) but updates will be avalaible on our homepage soon. Launch the Doc.htm file, and click on the link you want. You'll find a description of the UrbanCTF game mods, the commands, the classes, etc... All you need to know about UrbanCTF is located in the "Doc" directory of your Quake2/UrbanCTF one. You'll find more info on our homepage, http://www.captured.com/urban.

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SERVERS
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If you wish, even with this preview, to create an internet UrbanCTF server, please let us know (send a mail to urban@captured.com), so we can add your server to our server list, and so, bring more traffic to your server.

(Note for the release date of this preview : there are currently no servers avalaible for playing, but we keep on looking for good servers to host UrbanCTF games - we'll inform you on our news page, at http://www.captured.com/urban)

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KNOWN BUGS OR PROBLEMS IN THIS PREVIEW
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* Turret kills don't make frags for the turret maker yet
* Vote system is not finished yet
* Minor weapons problems (balance)
* The engineer skin is tempory and was taken from the L-Fire CTF pack, so copyright of the   Engineer skin is owned by the L-Fire Team - this is tempory (I found it so good ! :)
* there is no custom maps for UCTF in this preview
* Only 3 regular CTF maps are supported for the moment (Q2CTF1, Q2CTF2, and Q2CTF3) - more coming later (check our homepage)


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CopyRight
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This mod is copyright (c) of the Urban Software team. This cannot be used for commercial
things, like Mission Packs, without ID Software's and Urban Software's agreement.


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Misc
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Build time : nearly 10 monthes of work
Map editors used : Worldcraft, Qoole, and other
Code editors used : MSDEV 4.0, 6.0
Skin tools : Paint Sho Pro, Photoshop
Homepage editor : Frontpage 97
Modeling tools : 3DS Max R1, Q2mdlr87, Qme 3.0 preview 1

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More...
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The team thank you for playing UrbanCTF, and wish you'll enjoy it !

Special thanks to :

	* Zoran : for his support and Solaris ports
	* [ck]S.A.S : for beta testing & suggestions
	* Elmo and FkF-Doberman : for their great ideas and support
	* Kerbuffel for his support and reviews
	* Dakota & Tungsten from captured.com, the best CTF news updaters :)
	* ID Software for makking this soooooooooo great game that is Q2 and also for their 	  future killer game Q3:Arena !
	* all the guys in the UrbanCTF team for their great work !

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FRENCH STUFFS
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We're planning on makking a french version of UrbanCTF soon. The FkF team (http://www.captured.com/fkf) is already working on porting everything related to UrbanCTF to the french langage, and will be responsible of porting the whole mod to the french langage, so, Quakers Français, rejouissez-vous ! :)


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Contacting us
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If you wish to contact us in order to send us a lot of money (for exemple...) or to yell at us, you can use our forum (http://www.captured.com/urban) or even email us here, at urban@captured.com !


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