This map designed for the Digital Paint Paintball 2.0 Quake2 mod.
December 21, 1998
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Title		: Arctic Paint ][
Files		: pball/maps/sandstorm.bsp
		   pball/maps/sandstorm.txt
Author		: GriM
Email Address	:SmoKin699@hotmail.com
IRC		: irc.gamenode.com
			#paintball
Web Page	: http://www.quakeclan.net/DsP
Description	: PaintBall capture the flag style map, really cool
Other maps	: The Passage Way, Superball, 4 Way Siege
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This map does not work properly without the PaintBall Quake2 i mod,
which can be downloaded from http://www.captured.com/digitalpaint.

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Single Player		: No
Cooperative		: No
Deathmatch		: No
PaintBall           	: ;-) 2-team ctf, or 1-flag.
Difficulty Settings     : No
New Sounds              : No
New Graphics           	: No
New Music               : No
Base                    : From scratch
Editor(s) used          : Qoole
Known Bugs              : A few texture misalignments. So blow me
Build Time              : 10-12 hours
Qbsp                   	: 60 seconds
Vis			: About 5 hours
Rad                     : About 5 min 
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Guns: mostly Autocockers, but there should be enough for everyone.

Co2: Mostly all large.

Barrels: A few in each base. The sky has been raised so you can longball.

Credits: Thanks to my beta testers: Dobe, RuiNer, and Byle. Also special thanks to RuiNer for the Tower thing in front of the base.

 Extra: IF you have any suggestions on what my next map should be like, just e-mail them to me at SmoKin699@hotmail.com

(c)Copyright 1998 by Adrian Gudas
All rights reserved. Map source file is available in this zip. Feel free to fuck with it, but if you release it, please include in the worldspawn message that the original was made by Fryth, and also include your .map source.
Contact:  fryth@iname.com.
All distribution is allowed as long as you distribute this text file with the bsp, and don't charge for it.