CTF ENTITIES FOR END.BSP (SHUB NIGGURATH'S PIT)

INSTRUCTIONS
1.Just unzip these files into a folder in your Quake directory.
2.Then extract the end.bsp from the pak file and copy it into the
folder.
3.Run "dobsp.bat" (by zoid) This will take all the .ent files and
recompile its respective .bsp file with the new entities.
4.Copy the revised end.bsp into your maps directory in CTF.
5.You'll have to edit client.qc to take advantage of this new level
or you can recompile a new qwprogs with the client.qc file that
came in this zip.  The end map will show up as the last level in E4.
You may edit this file further to stick it wherever you want.  If you
decide not to use this client.qc and prefer to edit it yourself, keep 
in mind to change the void() GotoNextmap function to enable end.bsp.