FRH 06 CTF map Version 1.00 (First public release)
Date of release: 14/11/1998
Copyright:- Only to the extent that no one else can.
Restrictions: None, Distribute freely

My only request I want you to follow is that if you are installing this onto
a server for Public/Customer use please email me this fact so I can tell
you about updates and maybe play on your server.

This map goes into your quake2\ctf\maps directory.
I consider it to still be a beta2 version.
The FRH just stands for my name, But if someone thinks of a cool acronym for
it I may adopt it. The 06 Part is just the file version I got to during
development, There are no other maps only previous versions of the same.
Although If I make any more I will follow the same convention.
(I will backfill)

I have done limited performance testing on this map and so far it is not too bad,
More playtesting required so send me feedback.

Teleporters return you to the base of the color you are in.
I would like to set up some FTP mirrors for my Q2 maps (Assuming I may do
another) If you can help send me an email.

This map takes about 1 Hour for me to compile.
Map development took me well over 55 Hours.
I used the BSP Quake Editor, Which I found very easy to use one I read the
online guides. It's at www.bsphq.com

Problems I know about:
1. There may be some textures in the blue side which are not quite right.
2. The textures on the crates are not perfect.
3. I know there are no doors, I was lazy on that note. (I almost recall one
   secret though, Damn where was that)

I will need feedback if anyone wants me to do any more maps.
Feedback can be provided in a number of ways:

fhouweling@usa.net
ICQ# 10792175

I would love to have a game with someone on this map, I would also enjoy
playing this map on a server that can support 16 or so players.
If this is something that you could make possible, Make my day and send
me a email or ICQ message.
I would also like to thank <<HOMER>> for being the only person in a month
to want to playtest it. He provided kind feedback. Thank you.
Contact <<HOMER>> ICQ# 3594877  footer@senet.com.au

History:

FRH August 1998 - No version number assigned
1. Started with walkways in lava area.
   Very roughly based on a drawing a stranger did on a train.
   (He saw/drew art, I saw a Q2 Map. So I made it)

FRH 11/09/1998 - Still no version number assigned
FRH06CTF BSP     1,178,724  11-09-98  5:52p
1. Released to limited friends

FRH 14/11/1998 - Version 1.00
FRH06CTF BSP     1,179,408  11-17-98 12:34a
1. First official release.
2. Added title to this text file.
3. Gave map a sort of version number.
4. Fixed a few textures.
5. Fixed not enough indecation as to which teams base you are in.
6. Added history.
7. General revisions of this text
