			       Hot Potato CTF 
				Version 1.5
				for Quake II

Pass the Flag or DIE!!! Welcome to Hot Potato CTF, the exciting CTF variant 
that requires stronger coordination between teammates than ever before. All  
teams fight over a single flag and need to return it to their team base. One 
small problem though: Players can only hold on to the flag for a limited 
time before having to pass it off to a teammate. Hold it too long and you 
gib!

Hot Potato CTF is brought to you by Quake Innovations, a leader in providing
quality Quake addons. Some of our other works include Paintball, the original
Capture the Flag for Quake, and Capture the Shambler. There are many other
games and original concepts that were developed by us. Please visit our
main website at http://qteam.stomped.com.

1. Installing the package

   If you installed Hot Potato CTF using the Windows 95/Windows NT 
   installation program for Hot Potato CTF then you can ignore the rest of 
   this section. If you downloaded the .zip file because you have an 
   operating system other than Windows 95 or Windows NT then read on. If 
   you have Windows 95 or Windows NT but downloaded the .zip file then these 
   instructions are still applicable, however if you are still confused then 
   you may want to download the installation program, q2hp15.exe, from our 
   website, http://www.captured.com/hotpotato.

   You must already have Quake II installed on your system in order to play
   Hot Potato CTF. The installation of the Hot Potato CTF package assumes 
   that you have some familiarity with manipulating files and directories
   under DOS, Windows, or whatever operating system you use.

   1. Pay attention to what directory you unzipped the Hot Potato CTF archive 
      (q2hp15.zip). We will call this the Unzip directory.

   2. Locate the Quake II directory on your system. This will be the 
       directory that contains quake2.exe.

   3. For the purpose of providing an example, let's assume that you 
      unzipped Hot Potato CTF into c:\temp (Unzip directory) and Quake II on 
      your system is located in c:\quake2 (Quake II directory). Let's also 
      assume that you are operating under DOS or a Windows DOS box, and that 
      you are using PKZIP 2.04g for unzipping files.

   4. Copy install.zip from the Unzip directory to the Quake directory

	   Continuing our example, the command to do this would be 

	   copy c:\temp\install.zip c:\quake2

   5. Change to the Quake II directory

	   Continuing our example, the commands to do this would be

	   c:
	   cd \quake2

   5. Unzip install.zip using the preserve directory option

	   Continuing our example, the command to do this would be

	   pkunzip -od install.zip

2. Documentation

   readme.txt  - The document you are currently reading
   client.txt  - How to run and play Hot Potato CTF
   server.txt  - Setting up a Hot Potato CTF server
   license.txt - License agreement for Hot Potato CTF

2. Credits
    Cyberdog         Gary Griggs      - Quake Innovations head honcho,
					Lead designer, Lead programmer
    Jitspoe          Nathan Wulf      - Graphics guru: Skins, icons
    Screwyou         Tony Paisan      - Website & support
    Belgarion        Francis O'briant - Links map
    TX_Outlaw        Brian Quandt     - Sounds

    And let's not forget...
	 MM2000, P=NP, DarkAdder, Xanthio, Core, Spam, MCHouston, Smokeya, 
	 Jabin, and Reddog

3. Contacts:
  Website: 
       Hot Potato CTF:    http://www.captured.com/hotpotato
       Quake Innovations: http://qteam.stomped.com
  Email:
       Quake Innovations: qteam@stomped.com
  IRC: 
       #qteam on the Efnet network

4. Other works
   4.1. Paintball (PB10.EXE, PB10.ZIP)   Quake I
	Just like the real thing:  Paintball weapons, team elimination play, 
	CTF play, and outdoor playing fields. Includes fancy new graphics 
	and sounds. Our most popular Quake I patch!
   
   4.2 QTeam 2.0 (QTEAM20.ZIP)  Quake I
       This patch has a ton of multiplayer games included, all original 
       code and ideas. 

       Capture the Flag - The original implementation of CTF for Quake
	  by Quake Innovations, supporting standard CTF, 1 flag CTF,
	  3 Team CTF, and much more!
   
       Capture the Shambler - Teams vie for a single shambler in a map, the 
	  shambler owner must lead the shambler to the team base. The 
	  shambler fights for his team along the way!

       King of the Hill - Play consists of short 1 minute rounds and teams
	  fight to occupy the 'hill' for the longest during each round.
	  Again, the original King of the Hill game for Quake!

       Paintball - This was our original paintball game. It doesn't have any
	  of the new weapons or models but does have team elimination mode
	  and can be played on any id map. 
	  
       Also included are deathtag and qfragfest games!
     
   4.3 QTeam 2.5 beta release (QTEAM25.ZIP)   Quake I

       Now includes Hot Potato CTF! In this exciting CTF variation, there's
       only one flag in a map and a flag carrier can only hold the flag for
       15 seconds before needing to pass the flag to a teammate. If the flag
       is not returned to base in time, or passed, the flag carrier gibs!
 
       There are also bug fixes and minor enhancements for the other QTeam
       games as well.

   4.4 The Inner Circle Trinket 1.01 (ICTRK101.ZIP)  Quake I

     The wildest, wackiest, wandom (oops, that's random) powerup known to
     Quakers! Watch out though, not every effect is good! In fact some
     are downright evil!!!
   
   
	   
