-- WFElite Mock1 Mod Infofile --

::Classes and Class Descriptions:

1.) Jughead - Heavy offensive class.  200 Body armor (red)
	-Blaster
	-Rocket launcher (50 rockets)
	-Sentry killers (improved)
	-Hyperblaster (150 cells)
	-Machinegun (100 bullets)
	-Normal, Shrapnel and Napalm Grenades (50 grenades)

2.) Infiltrator - Medium offensive class.  150 combat armor (yellow)
	-Blaster
	-Sniper rifle (50 slugs)
	-Armor piercing darts (50 shells)
	-Pistol (50 bullets)
	-Normal, Goodyear and Laser cutter grenades (50 grenades)
	=Anti-gravity boots

3.) Ranger - Light offensive class.  100 jacket armor (green)
	-Blaster
	-Super Shotgun (50 shells)
	-M16 (50 bullets)
	-Freezer (25 slugs)
	-Normal, Laserball and Concussion grenades (50 grenades)
	=Jet pack
	=Remote camera
	=Autodoc/Healing depot
	=Grapple

4.) Sentinel - Heavy defensive class.  200 body armor (red)
	-Blaster
	-Pellet missile launcher (50 rockets)
	-Chaingun (200 bullets)
	-Grenade Launcher (50 grenades)
	-Tranquilizer darts (20 shells)
	-Normal and Pipebomb grenades (50 grenades)
	=Alarm
	=Supply Depot

5.) Interceptor - Medium defensive class.  150 combat armor (yellow)
	-Blaster
	-Railgun (110 damage, 50 slugs)
	-Tesla Coil (150 cells)
	-Armor piercing darts (50 shells)
	-Pistol (50 bullets)
	-Normal, Shrapnel and Slow grenades (50)
	=Anti-gravity boots
	=Alarm

6.) Machinist - Light defensive class.  100 jacket armor (green)
	-Blaster
	-Nailgun (200 bullets)
	-Freezer (50 slugs)
	-Super shotgun (50 shells)
	-Normal, Proximity and Turret Grenades (50 grenades)
	=Jetpack
	=Missle Launcher Sentry
	=Alarm
	=Laser Defense
	=Pack Bomb

::Concerns/comments:

Classes may or may not be balanced properly, will see after playtesting.

