==JEDI KNIGHT PATCH============================================
Title                   : Boba Fett Suit
Filename                : BFSUIT_V2.ZIP
Version			: JK2.0.00
Author                  : Hector Ramos
Address                 : http://www.captured.com/flagwars/
Email Address           : xian@captured.com
Misc. Author Info       : Programmer, Artist, blah blah.

Description             : Arm Kyle with this 'suit' to get Boba's
			  abilities. This is a multiplayer
			  patch, altough it would be good for
			  single player as well.

Additional Credits to   : Most of the code was made by Hector 
			  Ramos, the rest was based on other
			  patches (and then modified by me):
			  BFS Gadget - Original Patch
			  Jetpack    - Buckley Hopper's Jetpack
			  Teleporter - Mike's Force Teleport
			  Stunner    - Gustavo Samour's Stunner
			  Grapple    - Morpy's Grappling Hook
			  Spy Camera - ???

================================================================

* Play Information *

Tech Details
------------

JK version required : Jedi Knight Basic

New Files:
COGs	: Yes
MATs    : Yes
BMs     : Yes
3DOs    : Yes
KEYs    : No
PUPs    : No
AIs     : No
SFTs    : No
WAVs    : Yes
CMPs    : No
PARs    : Yes
SPRs    : Yes
JKLs	: Yes
DATs	: Yes
SNDs	: No

Using Features
--------------

Follow these instructions on how to use each of the new weapons and items.

WEAPON 1 - Wirst Gaunlets
PRIMARY: Shoot Lasers
SECONDARY: Shoot the Grappling Device/Hook.

WEAPON 2 - BlasTech EE-3 Rifle
PRIMARY: Rapid-fire mode, uses no energy.
SECONDARY: Spews lightning. Sucks up energy. Damage decreases as your suit's energy is depleted.

WEAPON 4 - Grenade Launcher
PRIMARY: Launchers a explode-on-contact grenade.
SECONDARY: Lobs grenades which have a delay fuse.

WEAPON 8 - Spy Camera
PRIMARY: If no camera has been laid, you will lay one. If there is an active camera laid by your mandalor, this will explode it.
SECONDARY: Used to lay cameras or switch between viewing modes.

FORCE LIGHTNING - Knee-pad Rocket Dart Launchers
These launchers, located in Fett's knee pads, shoot darts with explosive heads. Use for long-range attacks.

INVENTORY - Jetpack
FLY UP: Bind a key to Fly up.
FLY DOWN: Bind a key to Fly down
After jetpack is activated, you can fly around just like you would while underwater. This jetpack, like any in real life, can not function under water. Be careful when entering water with the jetpack activated, if you are lucky it won't explode...

INVENTORY - Self Teleporter
Bind a key to Self Teleporter. First time you use it, you'll define 
the teleport destination. Hit the key again to teleport to there.

INVENTORY - Stun Cable
Bind a key to Stun Cable. Hit the key and the first enemy you see 
will be stunned for 10 seconds and a firy field will surround it.

INVENTORY - Helmet IR Scan
Replaces "IR Goggles". When activated, it will scan the area and 
highlight the first enemy it finds. Useful for spotting campers 
in hard-to-see places. Careful, it uses more power while targetting an enemy.

INVENTORY - Grappling Hook
Used to hang on walls and ceilings.

INVENTORY - Kneepad Rocket Dart Launcher
Shoots Rocket Darts.

* Installating and Playing *

Installing
----------
Extract all the contents in this ZIP file to your Jedi Knight directory. Now you should have a new directory on your JK folder, named BFSUIT_V2. There is no GOB because JK will strangely crash when I use a GOB. If someone can make a working GOB out of this mod, please send it to me.

Playing
-------
Run Jedi Knight with the command line:
jk.exe -path bfsuit_v2

I think you can also use the Patch Commander but I don't have it, so I can't tell.

In earlier beta versions, a BATCH file was included. I've lost it, but here are the instructions anyway while I find it...

Run bfsuit_v2.bat, located in your JK directory. You'll be given the following three options:

1. Boba Fett Suit v2
2. Jedi Knight: Dark Forces II
3. Quit

To run BFS2 you'll have to type 1 here... obviously.

* Construction *

Base                    : Boba Fett Suit v1
Editor(s) used          : Notepad / Wordpad / CONMAN / Mat Master
Known Bugs              : Jedi Knight has a bug that will not allow you to bind a key to more than three new items, altough in the code it lets you add more than three. Just use the inventory to select the Teleporter and Stunner. BTW, the Inventory Display is kinda f*cked...

* Copyright / Permissions *

Authors MAY use this patch as a base to build additional patches.
  
You MAY distribute this patch, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact, with NO charge (other than incidental charges for time 
spent on-line). 

* Where to get this patch *

Go to this URL:
http://asp.planetquake.com/dl/dl.asp?captured/flagwars/bfsuit/bfsuit_v2.zip

Here you will be given various sites from which to download this patch.