Title		: Flag Wars
Filename	: fw-server10.zip
Version  	: Quake2 3.14
Date		: 3/28/98
Author		: Hector 'Xian' Ramos
Email		: xian@captured.com
URL		: http://www.captured.com/flagwars/
Credits		: Hector Ramos
		  QDeveLS for some tutorials
		  Inside3D for some tutorials
		  Gregg Reno for Projection code
Build time	: A couple of weeks

Included Files
--------------
gamex86.dll

Description of the Modification
-------------------------------
This mod is a PLUG-IN for CTF2. That means, you should have CTF2 installed in order to play this mod. VWep support is in this version, and all the VWep models you will need for the four id player models are in the pak.

Flag Wars adds Force Powers and new weapons to CTF2. The Force Powers resemble most of the ones present in Jedi Knight and Mysteries of the Sith, along with totally new ones.

Coming soon, Jedi Ranks, in which you can gain more Force Powers, faster Mana regeneration time, and less Mana usage.

In the Flag Wars homepage you will find more information about this mod.

How to Install
--------------
Two easy methods:

a) Go to your CTF2 directory. Backup the gamex86.dll present there, and extract the one in this zip into that directory, or

b) In your Quake2 directory, make a folder named 'flagwars' and extract the DLL there.

How to Play the Modification
----------------------------

If you followed method A, just run a CTF2 dedicated server as usual. Or if you chose method B, copy the CTF2 command line and change '-game ctf' to '-game flagwars', without the quotes.

Server administrators running this mod should e-mail me so I can add their server to the list.

Author Information
------------------
Go to http://members.tripod.com/~xian_98, hopefully you'll understand...

Known Bugs
----------
None that I know... maybe weapons are unbalanced?

Release Log
-----------

Version 1.0 (3/27/98)
-Balanced weapons
-Balanced powers
-New force powers
-Misc. modifications

Version 1.0 beta 1.3 (3/21/98)
-Beta test release
-VWep (by Hentai) Support
-Railbombs
-Plasma Bombs
-Laser Gun
-Bleeding
-Projection
-Blinding
-Healing
-Mana Display
-Much more

Version 1.0 alpha 1.2 (?/?/?)
-Had some of the things in 1.3 but I never released it; it was an internal beta.

Version 1.0 alpha 1.1 (3/14/98)
-Small update
-Added Assault Rifle
-Fixed heat seekers
-Fixed sequencer charges
-Removed Force Tracking
-Modified Force Destruction
-Force Powers now use Force Mana
-You need at least 5 grenades to BLOWUP, instead of one. For autodestruct, you need at least one.

Version 1.0 alpha 1.0 (3/12/98)
-First release for 3.14
-Includes most weapons
-First Force Powers added

Copyright and Distribution Permissions
--------------------------------------
DISTRIBUTE AS DESIRED, DON'T MODIFY THIS FILE!!! DON'T IMITATE THIS MOD EITHER!
I DOWNLOADED THE SOURCE CODE ON 3.6.98 SO ACCORDING TO THE LICENSE, IT WILL EXPIRE ON 3.6.99 OR SOMETHING...