Capture the Flag Doom(CTFD) v0.6d Extra info
IF YOU DON'T READ THIS ENTIRE DOCUMENT YOU PROBABLY WILL NOT BE ABLE TO GET
IT TO WORK!!

CTFDoom Homepage : http://www.captured.com/ctfdoom

CTF Modification by John Cole [jcole@eisa.net.au]

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DISCLAIMER

  The author of the modification takes NO responsiblity for any damages/data
  loss that may occur from the use of this software. Use at your own risk.

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PLEASE DO NOT email id Software about this modification as they have nothing to
do with it.
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This archive contains the nescessary files to get a 4+ player game running:
ctfdoom.exe  (8 Player EXE) CTFD/Deathmatch/Co-Op
ctfd.wad     (Sound  and graphics files for ctfdoom)
playback.wad (Player Backgrounds for players 5-8)
dm2018.wad   (8 Player wad / 8 Co-op starts, 9 Deathmatch starts) Optimised
ipxsetup.exe (Allows for more than 4 players to be specified on the
              command line)
ctfd06d.txt  This Text file
ctfdoom.txt  CTFDoom quick intro and previous updates list.
ipxsetup.txt Info on using the new ipxsetup file.
5p101.LMP    A CTF demo, a "-teamlimit 300" game. (USE "-CTF")
altctf.LMP   A CTF demo, a "-teamlimit 300" game. (USE "-ALTCTF")


To Play the "-altctf" demo :

ctfdoom -file dm2018.wad -playdemo altctf -altctf -teamlimit 300

or if you are using a flags patch :

ctfdoom -file <flags.wad> dm2018.wad -playdemo altctf -altctf -teamlimit 300


What is new:

     - Merged into DOSDoom 0.51
     - "-altctf" alternative capture the flag mode.
       - Players drop weapons when killed. (As long as they don't have a flag)
       - Uses team colours Green / Indigo, players change to the flag
         colour that they are holding for easy target practice when they
         have the flag :)
     - Cleaned up some more code.

What is fixed:
     - There is a bug(really a typo) in DOSDoom's key handling code, if
       you accidently hit Insert/Delete...... the game would get stuck
       in an infinite loop. (INTRODUCED with the center look key) [FIXED]


Cheers.
John
