Capture the Flag Doom(CTFD) v0.5b Extra info
IF YOU DON'T READ THIS ENTIRE DOCUMENT YOU PROBABLY WILL NOT BE ABLE TO GET
IT TO WORK!!

CTFDoom Homepage : http://www.captured.com/ctfdoom

CTF Modification by John Cole [jcole@eisa.net.au]

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DISCLAIMER

  The author of the modification takes NO responsiblity for any damages/data
  loss that may occur from the use of this software. Use at your own risk.

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PLEASE DO NOT email id Software about this modification as they have nothing to
do with it.
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This archive contains the nescessary files to get a 4+ player game running:
ctfdoom.exe  (8 Player EXE)
ctfd.wad     (Sound  and graphics files for ctfdoom)
playback.wad (Player Backgrounds for players 5-8)
dm2018.wad   (8 Player wad / 8 Co-op starts, 9 Deathmatch starts) Optimised
ipxsetup.exe (Allows for more than 4 players to be specified on the
              command line)
ctfd05a.txt  This Text file
ctfdoom.txt  CTFDoom quick intro and previous updates list.
ipxsetup.txt Info on using the new ipxsetup file.
CTFDEMO.LMP  A CTF demo, a "-teamlimit 300" game. (different from the 0.5 demo)


To Play the demo :

ctfdoom -file dm2018.wad -playdemo ctfdemo -ctf -teamlimit 300

Before installing delete CTFSND.WAD & PLAYBACK.WAD.

What is new:

	- Not much :), just merged it with DOSDoom 0.50, and did some
          optimisations to the Flag handling code.
        - Playback.wad now only holds the players backgrounds.
        - CTFD.WAD this replaces CTFSND.WAD and stores all the speech,
          and intermission screen patches.


Cheers.
John
