9:35 AM 3/11/97 

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Title:          Monkey Bar Mines
File:           maniac1.bsp
Author:         James E. Kupperian, III (a.k.a. Suicidal_Maniac)
Email Address:  kpperian@erols.com
URL:            www.geocities.com/TimesSquare/Arcade/6665
Description:    An original map for CTF and DM games.  

Additional
Credits:        Keith Page (Ambush_Maniac) for helpful input and beta testing
		Thor Cromer (Gov_Maniac) for helpful input and beta testing.
		The QuakeLab for the round slip gate. 
		The guys at id. What can you say? Thanks.

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Play Information

Single Player           No
Cooperative:            No
Capture the Flag:       Yes
Deathmatch:             Yes
New Sounds:             No
New Graphics:           Yes
New Music:              No


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Construction

Base:           Original level
Editor:         Worldcraft (a killer editor)
Known Bugs:     Level may not exit. Meant to be run on a "noexit 1" server.
Build Time:     30+ hours


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Misc

This is my first complete and playable level. It's simple in design but
very hard in reality (in Quake? hehe). There are custom clan graphics too.
Where did I get the map name? Well, don't those beams in the center room 
look like a playground set of monkey bars? hehe

James E. Kupperian III

NOTE:
THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES.
IF YOU PAID TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF AND 
SO AM I - REPORT THIS TO kpperian@erols.com

Special Note:
Actura Software may NOT use this level in ANY way, shape or form.
