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Title                   : Dissidence
Filename                : dissidence.bsp
Date Completed          : August 28th, 1998
Author                  : Eric Seay (aka Kevorkian)
Email Address           : kevorkian@earthling.net

Description             : A medium to large map.. Kind of a waste plant type setting..
			  A little dark in spots but I think it sets a good mood.. Should
			  be plenty of room for some good battles.. a few goodies stashed
			  away as well..  I used a new rad program for this one and I think
			  it looks a lot bettereven though it upped the file size by quite
			  a bit..
			  

Bots/Playtesting        : Tested locally only

Thanks                  : Spinoza for a great mod.

Installation            :unzip the .bsp to your baseq2 maps dir. I didn't include textures
			 this time because of the mb size of the map all the textures can
			 be found with the earlier map though. but if you can't find them
			 get in touch with me and I'll see what I can do to get them to
			 you.

Additional		:The light in the blue base is brighter than I wanted but other than
			 that I was happy with the final compile.. The bright blue one.. you can't miss it..
			 Call me lazy if you like but I just didn't see compiling for two
  			 and a half hours again just to dim that sucker a couple notches. :)

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* Play Information *

Single Player           :  Sure but you're gonna be very lonely
Battle Of The Sexes     :  Um, yep

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* Construction *

Base                    : A two base thingy with a central capture area
Editor(s) used          : QERadiant & ArghRad ver. 1.02
Known Bugs              : None known
Build Time              : About two weeks.. I had to rebuild the central area from scratch..
Compile Log             : QBSP3 Time -?
                          QVIS3 Time -36 min 43 sec
                          QRAD3 Time -2 hours 15 min
                          Total - 2 hours 51 min 43 sec
Build Machine           : PentiumII 266Mhz with 128Mb RAM

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