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Title                   : Pillage
Filename                : Pillage.bsp
Date Completed          : July 26th, 1998
Author                  : Eric Seay (aka Kevorkian)
Email Address           : squirrelcover_26@hotmail.com

Description             : Another larger type map with a capture area similar in design to
                          botsctf. 
			  

Bots/Playtesting        : Tested locally only

Thanks                  : Spinoza for a great mod.
                          Manny for the classic Quake1 textures
                          John Staats for the enviroment map

Installation            :unzip the .bsp to your baseq2 maps dir and add the textures
                         .wal files
                         to your bots texture dir (ie. c:\quake2\bots\textures\bots)
                         The .pcx and .tga files need to go in (c:\quake2\baseq2\env) 
                         so if you don't have the directory you'll need to create it
                         and stick the files there

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* Play Information *

Single Player           :  Sure but you're gonna get lonely
Battle Of The Sexes     :  Um, yep

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* Construction *

Base                    : Two mirrored bases
Editor(s) used          : QERadiant
Known Bugs              : None known
Build Time              : About 3 days
Compile Log             : QBSP3 Time -?
                          QVIS3 Time -?
                          QRAD3 Time -?
                          Total - 55min 26sec
Build Machine           : PentiumII 266Mhz with 128Mb RAM

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