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Title                   : Smack Dab 2
Filename                : smackdab2
Date Completed          : 18 Oct 1998
Author                  : Eric Seay (aka Kevorkian)
Email Address           : Kevorkian@earthling.net

Description             : Along the same setting as the first.. Sorta.. About a medium
			  sized level.. should be a well balanced map.. A trick in there
			  that allows a quick entry to the flag.. just like the first one..
			  Goal all in the center section which is like a little fort.. with
			  the bases being in a cavern..
			  

Bots/Playtesting        : Tested locally only

Thanks                  : Spinoza for a great mod

Additional              : Thanks to Ranma and Wedge for their opinions on a couple of the
			  design elements that I considered.. Also I didn't include the env
			  or the textures.. the env is the same as pillage and a few of my
			  other maps.. the textures are all basic bots except for the red
			  and blue for the team areas.. if you don't have that one grab
			  gridlock as it does..

Installation            :unzip the .bsp to your baseq2 maps dir and add the textures
                         to your bots texture dir (ie. c:\quake2\bots\textures\bots)
                         
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* Play Information *

Single Player           :  Sure
Battle Of The Sexes     :  Um, yep

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* Construction *

Base                    : 
Editor(s) used          : QERadiant & Arghrad
Known Bugs              : None known
Build Time              : 
Compile Log             : QBSP3 Time - not long
                          QVIS3 Time - 17 min 31 sec
                          QRAD3 Time - 36 min 12
                               Total - 53 min 43     
Build Machine           : PentiumII 266Mhz with 128Mb RAM

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