January 13, 1999

================================= GENERAL =====================================
Author                  : Paul 'z0dd' Paella
Email Address           : paco@buffnet.net
Title                   : Tower
Filename                : tower.bsp   
Description             : CTF level for Quake 2
Home                    : http://www.buffnet.net/~paco/z0dd.html
Additional Credits to   : - id Software, for making computing fun
                          - Matt Ayres & Paul Hsu, for Qoole and Qoole99 (beta)
                          - The regulars in #qoole (Efnet)


================================ DESCRIPTION ==================================
   This level is slightly different in that it can be played with either a low
number of players or with a large number of players.  This is primarily due to
the fact that the flags aren't too far apart from one another and that, in 
general, the level is spacious.
   Due the wide open areas in the tower and base areas I had to cut down on
quite a bit of detail to keep the r_speeds low (low r_speeds results in a
quicker redraws, making your player movement move smoothly).
   Here are some facts you should know about:
   A) The grates in the lower water area, next to the rotating pump, are
      one-way only.  Meaning, you can enter the pump room through the grates
      but you cannot exit the pump room through the grate tunnels unless 
      some other player opens them up for you from the other side.  
   B) There is no way to actually enter the innards of the tower.  You can
      only be in the bell of the tower, which is the area containing the quad.


================================ INSTALLATION =================================
Requirements            : Quake2, ... like, duh!  If you don't have Quake2 then
                          you shouldn't be downloading strange files like this.
                        : CTF for Quake2, version 1.50 or higher.  If you do
                          not already have this, you should be able to find the 
                          most recent version of CTF for Quake2 at: 
                          http://www.captured.com
                          Look in the "Files" area.  This map uses some of the
                          new textures in version 1.50.

1) Copy the .bsp into a subdirectory of baseq2 called maps,
   (ie c:\quake2\baseq2\maps)
2) Run quake2
3) Enter the console by pressing the key left of the 1 key (~), and type:
   "map z0ddctf1" (no quotes; NOTE: the second character is a zero)


============================== PLAY INFORMATION ===============================
Single Player           : For learning the level maybe.
Cooperative             : No
Deathmatch              : It could be used for DM.
CTF               	: Yes (8-24 players)
CD Track		: None


================================ CONSTRUCTION =================================
Finish Date             : January 13, 1998
Editors used            : - 94% Qoole 2.50, main editor
                          - 3%  Qoole99 beta
                          - 2%  UltraEdit
                          - 1%  MapSpy
Known Bugs              : None.  If you find any let me know.
Build Time              : 6 weeks, on and off
QBSP3 Time              : 31 seconds
QVIS3 Time              : 1226 seconds (about 20 minutes)
QRAD3 Time		: 5872 seconds (about 1 & 1/2 hours, on a P2-450)


=============================== LEVEL STATISTICS ==============================
AMMO
  Bullets               : 23
  Cells			: 13
  Grenades              : 9
  Rockets               : 10
  Shells                : 12
  Slugs                 : 5
ARMOR
  Armor Shards          : 28
  Body Armor            : 2
  Combat Armor           : 3
HEALTH
  Adrenaline            : 2
  Health                : 10
  Large Health          : 14
  Mega Health           : 1
  Small Health (shards) : 24
ITEMS
  Bandoleer             : 2
  Pack			: 1
  Power Shield          : 1
  Quad                  : 1
  Rebreather            : 2
  Silencer:             : 2
WEAPONS
  Bfg-10k               : 0 (sorry, ... testers made me remove it)
  Chaingun              : 2
  Grenade Launcher      : 2
  Hyperblaster          : 2
  Machinegun            : 2
  Railgun               : 1
  Rocket Launcher       : 1
  Shotgun               : 2
  Super Shotgun         : 2
SPAWN SPOTS
  Red			: 9
  Blue           	: 9
  Deathmatch            : 10


================================ LEGAL NOTES ==================================
Authors may NOT use this level as a base to build additional levels without
first contacting me and getting my permission to do so.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.  Under no circumstances should there be a fee
required to obtain this file, and the accompanying z0ddctf1.bsp file.

My permission is required to include this level in any other form other than
the distribution that it originated as; which are the files z0ddctf1.bsp and
z0ddctf1.txt zipped into z0ddctf1.zip.
