June 29, 1998

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Title                   : Envy Flows
Filename(s)             : envyflos.bsp  
Author                  : Mike Daugherty [aka Jerkoff (and a dozen other aliases)]
Email Address           : ninbroke@silcon.com
Homepage		: http://silcon.com/~ninbroke/
Description             : Deathmatch level for Quake2
Additional Credits to   : id Software, for Quake and Quake2
                          Ben Morris, for Worldcraft
			  Ridah (impact.frag.com) for Eraser Bots

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----INSTALLATION----
Copy ENVYFLOS.BSP into a subdirectory of quake2\baseq2 called maps.

(i.e. c:\quake2\baseq2\maps)

Then run quake2.

*To just take a look at the level in single player, go into the console 
by pressing the key left of the 1 key (~), and type in "map envyflos".

The .bsp extension should not be typed in, and neither the 
inverted commas.

*To play this map with Eraser Bots or with any other bots, follow the 
directions included with the particular bot.
--------------------

---------------Play Information---------------

Level Name(s)        	: Envy Flows
Single			: NO
Deathmatch 3-14		: Yessir (more than 14 may get a little uncomfortable)
Coop			: NO

Comments                : R_speeds jump to around 900 or so in one area or two, 
			  but I don't believe they get any higher than that.

---------------Construction---------------
worn.bsp

Base            : built from scratch 
Build Time      : 20 hours
Entities	: 311
Brushes		: 1206
BSP file size	: 1.67mb
Compile time    : About 5 hours

On a Pentium 200 MMX running Win95 with 64mb RAM.

-----------------------------------------
Editor(s) used  : Worldcraft 1.6a Registered


Known Bugs      : Some wacky shit may happen due to the rotating 
		  "platform" in the center (i.e. bodies getting stuck, 
		  weapons jamming the platform) but I just like to think 
		  of it as "part of the gameplay" :)

		  There's also one particular bug when you look through 
		  the quad-whole from a certain area.
		  
		  Probably hundreds more, so I'll just stop there...

---------------Legal Stuff---------------

You may NOT include this map in ANY sort of compilation 
without permission.


**** Where to get this MAP and my others ****

http://silcon.com/~ninbroke/

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