Assault Version 1.00

* Don't let observers use the radio
* Announcer sounds enabled
* Fixed carrier protect scoring bug


Assault Version 0.99 Beta 6

* Fixed Linux __bzero bug
* New chasecam feature
* Size optimized HUD
* Check the maxentities cvar for invalid values


Assault Version 0.99 Beta 4

* Userinfo flood protection
* Increased election time to 30 seconds
* Fixed a couple of admin commands that could crash the server
* Optimized 'id' function code
* Relocated chasecam code so it will only be called once per client and frame
* Fixed impulses not being interpreted in chasecam mode
* 'Team' command now accepts 'spec' as argument to become a spectator
* Unknown commands are not interpreted as say messages anymore
* Some other minor bug fixes and optimizations


Assault Version 0.98 Beta 13

* Voting
* Overtime/Sudden Death mode
* Client reconnect code
* Rocket jumping (no damage)
* Impulses
* Added impulses as a bot detection method
* Bestweap1 and bestweap2 commands
* Unadmin command
* Removed respawn delay except during Assault Mode
* Fixed menu bugs
* Fixed match mode bugs
* Fixed some other bugs
* Faster code
* Alot of small tweaks here and there


Assault Version 0.94

* When you start assault mode your team doesnt get a cap anymore,
  but after 30 seconds you get 1 cap and if you hold out the whole 60 seconds
  you get another 2 caps.
* Armor decreased to 100 
* Chaingun, Super Shotgun and Railgun damage twitched a little for balance
* Max bullets 200
* Health and armor regenerate 5 points every 3 seconds
* Warp_List is now implemented in the Change Map menu
* Made the Menus alot faster 
* Respawn delay is now 4 seconds and if you use the kill command, its 15
* When you lock the server a password is shown to everyone, allowing them to
  reconnect
* Added 3.20 compabitility
* Added more clear messages when assault mode begins and when it is aborted
* Fixed bug where you couldnt see that the Flag Carrier had the flag
* Fixed bug when you switched teams while carrying the flag it didnt drop
* Fixed so that assault mode is aborted when timelimit is reached  
* Fixed several small bugs hardly worth to be mentioned 


Assault Version 0.91

* Misc bug fixes mostly


Assault Version 0.90b

* Stalemate mode now works correctly. Only returns flags when it should:
After 2 minutes if BOTH teams has the flags.
