			 	  SolarWave Development
			 	     Readme.txt File
			 	   - - - - - - - - - -
			        solarwave.telefragged.com
	
              	       	         eVolution Version 1.0a

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Project Name: eVolutionCTF
====
Project Version: 1.0a
====
Release Date: July 09 1998
====
Developers: Chris McBroom & Will Barton
====
Project Homepage: http://solarwave.telefragged.com/evolution/
====
Project Installation Files:
	evoctf-10a-x86.exe - Everything needed to install eVoCTF 1.0; 
				 The eVoCTF gamex86.dll and the CTF pak file.
	evoctf-10a-x86-nopak.exe - For advanced users only.  You must already have a
				 copy the CTF pak file and you must copy it to the
				 directory that the eVoCTF gamex86.dll is in.	 
				 The eVoCTF gamex86.dll ONLY!
====
Project Working Directory:
	eVoCTF 1.0a should be installed in an immediate subdirectory of your 
	Quake2 directory which MUST be called "/evoctf/".  If it is not 
	called that or is located somewhere else, you will not be able to
	play on eVoCTF servers.
	Example:
		C:\Quake\evoctf\
====
Project Description:
	eVolution is a unique Quake II modification(mod) that rewards a
	player for living long enough to get certin amounts of frags by 
	giving the player new weapons.  Once the player dies he starts 
	back on the first	level of evolution, the shotgun.  
====
Screen Layout:
	-----------------------------------------
	|					|
	|score					|
	|  +				      7+|
	|level					|
	|  +					|
	|					|
	|					|
	|				      5+|
	|				      6+|
	|					|
	|		1+ 2+ 3+   4+	 	|
	-----------------------------------------
	-Score:  The total number of points the player has.  This has no 
		affect on the acctually evolution fragcount.
	-Level:  The level of evolution the player is currently on.  
	-1:  Current amount of health the player has.
	-2:  Current amount of ammunition the player has.
	-3:  Current amount of armor(if any) the player has.
	-4:  Current weapon the player is using (Graphic).
	-5:  Red flag status.  If a blue player has the red flag, the flag 
		graphic will not be displayed and the box will be red.
	-6:  Blue flag status.  If a red player has the blue flag, the flag 
		graphic will not be displayed and the box will be blue.
	-7:  Current power-up(if any) the player has.
====
Aditional Information:
	The level count is as follows:
	Level	   FIL*    Weapon Received
	-----	   ----    ----------------------------
	  0	    0	     Shotgun(Given upon Spawning)
	  1	    2	     Machinegun
	  2	    4	     Super Shotgun
	  3	    6	     Chaingun
	  4	    10     Rocket Launcher
	  5	    12     HyperBlaster
	  6	    14     Railgun
	  7	    25     BFG10k (God Of Quake)
		*FIL: Frags In Lifetime
====
Contact Information:
	Bug Reports:
		Email: qt1p@telefragged.com
		Subject: eVoBUGS
	SolarWave Homepage: 
		http://solarwave.telefragged.com/
====
Thank You's
	Id Software for making such a great game.
	Defcon4:
		Neil Barnes, for helping figure out a few problems.
	Q-T1P:
		Shane Carnahan, for allowing us to set up a test server.
		Dan Myszak, for getting me interested in this stuff.
====
Copyright/Permissions/Legal Notices
	eVolution is distributed as/is.  SolarWave Development is not 
	responsible for the missuse of this product.  SolarWave Development is 
	not responsible for: (1)corruption of installation files on mirror 
	servers not supported directly by SolarWave Development; (2)add/ons, 
	patches, or any other changes made and/or distributed by third parties;
	(3)any damages caused, but not limited, to any machines(computers) onto
	which it is installed.
	By installing this you agree to the all of the above.

	Quake2 and the stylizied "Q" are trademarks of Id Software.

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eVolution v1.0a Readme.txt File
©1998 SolarWave Development.