================================================================
Title                   : Reservoir
Filename                : as2m5.bsp
Author                  : dolomite of Dteam
Email Address           : dolomite@captured.com, http://www.captured.com/dteam/
Description             : ***
                          R e s e r v o i r   ... a preface
                          ***
                          
                          This level sure was long in the make.  Boy...
                          seems like only 4 months ago it was shelved
                          due to high r_speeds and bad layout.  Since
                          then, Reservoir's concepts were totally
                          rebuilt in the form you have now.  Slides,
                          using the slick property, allow this map
                          (which is obviously VERY large) to run FAST. 
                          It is possible to cap in under 10 seconds,
                          with a fast grapple.  
                          
                          It's also one of those maps that warrants a
                          BFG10K, in my opinion, since with all the
                          long hallways and twists, the level could be
                          a tad slow without it.  There's lots of room
                          to dodge so NO WHINING. :)
                          
                          Also, since there are skies in base, there is
                          no splash damage for defenders, which is an
                          obvious bonus when guarding the flag --  be
                          next to sky and you are in an advantage.
                          
                          ***
                          
                          O t h e r   C R E D I T S:
                          
                          ***
                          Bishop[CNN], for sounds on this level...
                          bishop@countdracula.com
                          Bishop has always supported my mapping
                          stuff... kudos bro and i hope we be kickin it
                          in sunny florida with mucho bucks some day
                          buddy... hehe  keep the beats poppin'
                          ***
                          Jack Nicholson's voice appears in this level
                          as a cameo and a tribute to my personal
                          favorite actor.  Kudos, Jack... hope ya play
                          quake... and hope ya don't mind me usin the
                          sample.  One Flew Over the Coo-Coo's nest
                          will always be my alltime favorite movie.

                          ***

                          S p e c i a l   T h a n k s   t o :

                          ***

                          The boys of Dteam:
                          http://www.captured.com/dteam/   for always
                          bein' ON POINT.
                          Captured and Dakota: http://www.captured.com/
                          Armin Rigo, of Quark:
                          http://www.planetquake.com/quark/
                          
                          Derrick McKay, of Quark homepage:
                          http://www.planetquake.com/quark/   (for
                          getting me into level editing, way back when
                          quakeworld was in beta and quark was qmap)
                          
                          Planetquake: http://www.planetquake.com/
                          Idsoftware: http://www.idsoftware.com/
                          Zoid: zoid@idsoftware.com  (for keepin' it
                          real)
                          Panda: marc@geek.net (keep cranking, coder
                          boy!!! hehe... kudos)
                          Cali Girl, cali-girl@gamesmania.com:
                          CAN Clan Attic News:
                          http://cgn.gamesmania.com/clans
                          CGN Cali Girl News Comic:
                          http://cgn.gamesmania.com/comic 
                          California Girl's Corner Of The Net:
                          http://cgn.gamesmania.com/cg
                          Domain of The Righteous Warriors:
                          http://cgn.gamesmania.com/domain
                          
                          @##@----
                          This level is copyright (c)1998 dolomite of
                          Dteam and may not be burned to a cdrom
                          without explicit signed and written
                          permission of it's author -- all rights
                          reserved.  
                          @##@----
================================================================

* Play Information *

Single Player           : Yes -- shoot the walls dammit!
Cooperative             : Yes -- not coop, but you should be cooperative in CTF, right?
Deathmatch              : Yes... CAPTURE THE FLAG.
Difficulty Settings     : No
New Sounds              : Yuppers: thanks Bishop[CNN] and Skinny Puppy
New Graphics            : New skymap... vlcno (see vlcno.txt for credits) THANKS:stecki!!
New Monsters            : No
New Demos               : No
New Models              : No
QuakeC Patches          : No

* Construction *

Base                    : Total Rebuild of unrealeased dctf0.bsp
Editor(s) used          : Quake Army Knife, Version 4.07, qcolor, lviewpro, ACDSee32, coolpro
Known Bugs              : If you sit in the base, sometimes you
                          accidentally capture the flag -- even if you
                          don't have it... i can't figure it out, so if
                          you can, please email me.  *snicker*
                          Hell... even if you just think you MIGHT
                          know, please email me.  *wink*  *giggle*
Build Time              : hehe... well... that depends. :)  compiled in about 2 hours on my p2 300mhz
 			  with 256megs SDRAM.

Comments                : You need to play this level now. :)
                          -dolomite


			@##@----
                          This level is copyright (c)1998 dolomite of
                          Dteam and may not be burned to a cdrom
                          without explicit signed and written
                          permission of it's author -- all rights
                          reserved.  
                        @##@----