Impulses

 90-109 player & client ?
110-114 debug    (enable with singlecap)
150-159 admin 151-
160-179 admin ?
180-219 showdown 210-
220-229 presets 224-
230-240 Spectator (none)

oldenemy - only in spawnchain and checkadmin

goalentity: spawnchain for runes, hooklinks, spectator tracking entity
trigger_field: doors, kick on sight
delay: SUB_UseTargets, admin function timeouts;
----------------------------
---v1.51---
optimized: some small routines, statusbar, removed entity fields
fix: tweaked motd and some other irritating cprints
feature: Added Pingban by QW 2.21's pingcheck. Added "localinfo hpbban");
feature: modelkick
feature: botkick
fix: Fixed most overflows when clients connect. Hopefully fixed the "color 0" crash bug too
fix: DM runs without hook&runes, enable with localinfo extras, 4=hook 8=runes
fix: demos start att beginning of countdown
feature: select tracking style, fixed camera or chasecam
fix: added cprint to setinfo
fix: all client setinfo options is now stored in _one_ var ("pure") to prevent setinfo overflow
fix: select separate powerups in showdown
major feature: Freeze function ("localinfo disablepause" 1=cmd, 2=auto 4=vote
bugix: no armor when respawning in not ctf
feature: custom powerup respawn times
---v1.50---
fixed flooding in qw 2.21
---v1.50---
improved tracking a tiny bit.
fix: kick protection fr super admins
v1.4x fix: Presets only by clients with access
feature: visible weapons support (extras & 2)
v1.4x fix: Respawning when out of respawn spots works by using nonsolid respawns ("puredisable & 2" to disable)
---v1.49beta--- (not released)
v1.4x fix: Swapping players report correct team. (Doh! I fixed this in v1.40, but it broke again...)
v1.4x fix: Debug message when tracking removed.
v1.40 fix: spectators get correct skin
v1.4x fix: can't suicide in paintball, but _can_ suicide as observer (must fix it)
v1.48 fix: disable centerprint works correctly for specs
---v1.48beta---
fix: Turn off centerprinting works for specs too.
v1.xxfix: Spectator tracking works ok again. (When you track quad and someone picks it up it tracks that player.)
v1.3xfix: entity 512 bug fixed?
v1.40fix: color 0 servercrash more seldom
v1.40fix: spec: impulse 141 works as before
v1.4xfix: timer starts after startdelay now, not when entering map
3wave fix: jittering when grappling (works ok now)
minifix: time at pause
v1.4xbug: maxclients fix (for possible reported bug, haven't duplicated it myself)
v1.4xbug: restart sets maxclients correctly 
v1.4xbug: teamswap in countdown works ok
v1.4xbug: adminbreak in forcestart works
---v1.47beta---
swap i paintball mode: (paintball & 2)
bugfix: LG Diss i standby
3wave fix: Hook "jitter" borta (tog bort igen, buggar ur servern?)
bugfix: tossflag gr att sl av
feature: paintball mode (buggar nnu) (localinfo paintball & 2)
feature: practice observer mode
3wave fix: flagcarrier bodybug
feature: startdelay
bugfix: anka maps restart
feature: rune strengths (add to doc) (localinfo strength, regmax, regrate)
fix: turn of centerprinting
---v1.46beta---
3wave fix: missile bug (obituaries)  puredisable &1
---v1.45beta---
bugfix: dynamic e1m5 fixed
feature: presets: standard, 3wave, 2on2 tourneys: oncle, ctfsm 
bugfix: Tempban fixed.
bugfix: swap vid endgame removed
fix: penta glow overrides quad glow
---v1.44beta---
bugfix: fixed players appearing at endgame
bugfix: pf_ghost at "we are waiting"
feature: rasounds "localinfo rasounds" (server needs sounds)
fix: xdresscheck vid stuffing
bugfix: more tolerant for client overflowing
bugfix: specmess "turning of proxy" removed (doh!)
---v1.42beta---
v1.4x:bugfix: KoS sprinted now, was bprinted
bugfix: timemess bug
feature: ctf+ lg (sort of: "localinfo ctfpluslg")
bugfix: cap time bug
bugfix: color bug in "you got flag" mess
bugfix: practice mode swapps teams
bugfix: teampplay off (someone actually wanted this)

v1.40
map kommandon
fixed practice crashes (better this time i hope)
fixed swaps better
hook tweaked
restarts fixed
timeout p admin funcs
timeout p trackmess
skins stts som spec
adminstatus kom ihg mellan banbyte


v1.35
practice crash
quiet standby bug
autoshot and autodemo works correctly again (was broken in v1.30)
flag corrupt message bug (?)
standby messages
rate cap
spec tracking improved
bug med restore maxspecs
faq support
flagtoss
flag return bug
capture time
flood bug
map bugs

v1.30

showdown
--------
maxspecs +


bugfix
------



v1.20

serverinfo mode

serverinfo mapqueue

autoshot
autodemo



***hook***
***runes***