4-Team Capture the Flag
-----------------------

Date: Januray 10, 1998
MOD Title: 4-Team CTF
Filename: 4teaminst.exe
Version: 1.00 Release
Email: Achilles@captured.com
Website: http://www.captured.com/4team

IMPORTANT NOTE:
I will not be responsible in anyway if this does any thing to adversely affect you,
your computer, your wife, you dog or cat, your life in general and anything else
that you feel needs blame on anyone or anything.

USE AT YOUR OWN RISK



INSTALLATION
------------
Simply run 4teaminst.exe and follow the instructions

4-Team CTF installs into <pathname>\quake2\4tctf

IMPORTANT - You must copy the PAK0.PAK file from q2CTF (quake2\ctf) into the 4team CTF
directory. 

Running 4-Team CTF on your System
---------------------------------

For a quick glance at the maps, run the following command-line.

  quake2 +set game 4tctf +set deathmatch 1 +set maxclients 1 +map 4tctf1

Joining a 4-Team CTF Server
---------------------------

Gamespy is recommended, for manual connection:

 Obtain an IP address and port number for a server

 From the command line:

    quake2 +connect <ip address>:<port number>

 From the Join menu

   Add the Server to your address book in the format

	<ip address>:<port number>

   Return to the main join menu and select the server

Necessary Client Bindings
-------------------------

For Offhanded Grappling Hook:

  bind <key> "+hook"
  bind <key> "+grapple"

For Team Radio Features:

 To toggle the Radio on and off,

    Type 'RADIO' in the console (minus quotes)
                     or
    bind <key> "radio" for a toggle key

 play_team <message> - Play message to all members of your team
 play_voice <message> - Play message to all players inside local area
 play_world <message> - play message to all players

  Valid values for <message> for Play_team and play_world are:

   escort - "Need Escort!"
   attack - "Attack Now"
   attack10 - "Attacking in 10 seconds"
   capit - "Capture the flag"
   clear - "Base is clear"
   defense - "Need Defense"
   escort - "Need Escort"
   incoming - "Incoming Enemies"
   offense - "Ready on Offense"
   overrun - "base is Overrun"
   q60 - "have quad, respawn in 60 seconds"
   qattack - "Get the quad and Attack"
   quad - "Incoming Quad"
   qwaiting - "Waiting for Quad"
   ready - "ready on offense"
   recover - "Recover our flag"
   regroup - "Fallback and Regroup"
   roger - "Roger"
   status - "requesting base status"
   work - "nice work team"

	example:

	  play_team escort

        This would call for escort to all members of your team

For Flares (Midnight CTF mode only):

  bind <key> "flare"

 NOTE: You only get 5 Flares, they are replenished only when you die

For Flashlight (Midnight CTF mode only):

  bind <key> "flashlight"

Extra Server Settings for 4-Team CTF
------------------------------------

NOTE: All Options from Threewave CTF 2 still apply.

offhand (0/1)        - Toggle offhand Grappling Hook (Default:0)
altgrapple (0/1)     - Toggle alternative grapple effects (Default:0)
midnight (0/1)       - Toggle Midnight CTF. Takes effect on next level change (Default:0)
flag_drop (0/1)      - Toggle the ability to Drop a carried flag
dmgskins             - Health where a damage skin takes effect (Default:25)
multiple_carry (0/1) - Toggle for Multiple flags ina  single carry (Default:0)

Other Notes
-----------

I removed the feature where you can type your messages at the console. This is three fold.

 1) I find it stupid people would type in the console at length during the game, get on IRC.
 2) I get bored with seeing 'hooktoggle' about 6 or 7 times scrolling by
 3) You can now have Messages binded along with Play_team audio at the same time

	bind <key>  "say_team Incoming Enemies ; play_team incoming"


Credits
-------

Codework: 
   Charles 'Achilles' Mabbott
   Eric 'Skaven' VanLente
   Nathan O'Sullivan - ZBot Detection
   Avi Rozen - ZBot Detection
   Kai 'LFire' Kenner - Numerous tips as to where the code should be
                        improved.
   Pete 'Dolomite' Slack - Tips on exactly what I should be doing.
   QDevels and ALL authors that contribute to that site.

Skins:
   Patrick 'Millenium' Curry
   Rowan 'Sumaleth' Crawford
   Charles 'Achilles' Mabbott 

Sounds:
   Arden 'Sphynx' Gatlin Andrews - Female Voice
   Michael 'KnightMB' Brown - Cyborg and Zumlin Voices
   John 'NtheGruv' Herring - Male Voice
   Edward 'Your Mama' Mattie - World Sounds
   Allen 'Troll' Van Meter - SoundSupport

 Special Considerations goes to
   Dave 'Max' Graffius  
   Neil 'SnoopJobey' Jobe
   James 'Masul' Dean
   Douglas 'Douglas' Hardy

Textures: 
   Charles 'Achilles' Mabbott
   Rob '[PR]HateTank' Hanson

Graphics: 
   Charles 'Achilles' Mabbott
   Jason 'Webshark' Stafiej
   Matt Owen - HUD Icons

Models:
   Charles 'Achilles' Mabbott
   The Thunderwalker team for the extra rune models
      for those of you that don't know:
      Mark 'Panda o'Fire' Rittierodt
      Robert 'Fessik' Hayden

Level Design:
   Christopher 'Duncan Idaho' Tikalsky - 4tctf1


Special acknowledgements goes out to:
All the guys at Greenlees Gib'o'Rama, especially Incubus and the testing team.
Michael Brown, for convincing me new sounds are good. They really add to everything.