// Anargy Specific Entity List 

/*QUAKED team_anargy_zone (1 1 .5) (-16 -16 -16) (16 16 16)
Anargy Domination entity. Up to 9 can be used in a map.
"message" to name the zone
"team" red or blue to define start status
*/

/*QUAKED info_player_deathmatch (1 0 1) (-16 -16 -24) (16 16 32) initial
Potential spawning position for deathmatch games and Anargy.
The first time a player enters the game, they will be at an 'initial' spot.
Targets will be fired when someone spawns in on them.
"nobots" will prevent bots from using this spot.
"nohumans" will prevent non-bots from using this spot.
"team" red or blue to define spawnpoint for Anargy
*/

/*QUAKED target_location (0 0.5 0) (-8 -8 -8) (8 8 8)
Set "message" to the name of this location.
Set "count" to 0-7 for color.
0:white 1:red 2:green 3:yellow 4:blue 5:cyan 6:magenta 7:white
For Anargy: Use 6 for all anargy zones, 2 for other locations.
