=========================================================================
LEVEL: Canyon Raid Revision 3 -Airquake2
=========================================================================
Date: Saturday 6 March 1999
Filename: CANYONR3.bsp
Author: JEZ KABO
Email: Jezk2001@yahoo.com
Description:
A small steep complicated canyon map esspecially designed for helos and artillery
Two runways three bases fun I suppose.

Credits:	Jeremy "Jez" James for having a cool nickname and hopefuly letting my late entry into the 
comp	KTX for allowing me to steal 3dsmax QED2 for every thing DIAMOND MONSTER ][ For
making my work that little bit faster and better

===============
Play Information 
===============

Game: Quake II v.3.20 with airquake2 mod v.6.5
Level Name: Canyon Raid
File name: CANYONR3.bsp
Single Player: no
Cooperative:  no
Deathmatch 2-8 Players  : yes 
Difficulty Settings: no.
New graphics: no
Anything else new: My way of making the map

=========
Construction
=========

Base            : scratch
Build Time      : 2 days
Editors used    : 3dsmax QED2 Quake map export
		  Compiling utilities released by id software. 	  

Compilation:	Qbsp3 	      build time:47   secs
		Qvis3 (full)  build time:1    sec
		Qrad3 -extra  build time:115402    secs
============================================================================================
Platform used   : P2-350 64MB RAM, Monster ][ 8mb
Known Bugs      : Tanks sometimes fall through terrain

To load this Q2 map:
- extract to airq2\maps 
- Start aq2 as you usually would do.
- Pull down console, type "map canyonr3"
(Do not type the quotation marks)
		 

* Copyright / Permissions *

none steal my map for free

*Archive info*
Archive filename: CANYONR3.zip


