HOW TO CHANGE YOUR STARTING VEHICLE BY EDITING THE MISSION.INI
--------------------------------------------------------------
LIBERTY CITY DEMO EDITION
==============================================================

Brought To You By GOURANGA!
"This calls for a very special blend of psychology and extreme violence"

Date:          12/07/97

Crazed Author: schu 

Email:         c674228@cclabs.missouri.edu

Web Site :     GOURANGA! http://www.cclabs.missouri.edu/~c674228/
                         OR
                         http://gta.home.ml.org

If you have any comments, suggestions, or information about editing the
mission.ini file, please feel free to send me an e-mail.


CREDIT
======

Before I get started I want to give credit to ZyNTaX because it is ZyNTaX's 
FAQ that got me started on this whole thing.

ZyNTaX's Site can be found at http://gudmund.vgs.no/~eirikso/


WARNING!!!
==========
I AM NOT RESPONSIBLE FOR ANYTHING THAT HAPPENS TO YOUR COMPUTER! NOTHING
SHOULD GO WRONG BUT IF IT DOES IT SURE AS HELL IS NOT MY FAULT!


Instructions:
=============

The vehicle codes in this file have ONLY been tested with the Liberty City
demo.  I think it should work with the other demos and even the full version,
however the vehicle codes might be different in different versions. The game 
will crash if a vehicle that does not exist in that version is added.  Its 
nothing serious, you just have to change the code around until you find out
what vehicle corresponds to what code.  All examples are from the Liberty
City demo mission.ini although the San Andreas demo mission.ini is very similar
in regards to the starting vehicle.

This is extremely easy to do once you know what to alter in the mission.ini
file, but before you get started make sure you backup your original mission.ini
to avoid any possible BS.

Your starting vehicle is the vehicle that is right next to your starting location.
It can be changed by altering a code that dictates what kind of vehicle this is.

Your starting location looks like this in the mission.ini file.


294 1 (105,119,4) PLAYER 293 256 


To easily find the starting vehicle code simply open the mission.ini file in 
wordpad and do a find for the word PLAYER.  The line with the code you have 
to alter is right ABOVE this line.  It looks like this once you have found it


293 1 (106,119,4) PARKED 31 0 
294 1 (105,119,4) PLAYER 293 256


Here is the interpretation of line 293 where your vehicle code is located.


     /------------------------------------------------- ENTRY NUMBER
    /  /----------------------------------------------- ?
   /  /      /----------------------------------------- GRID COORDINATE (X, Y, ?)
  /  /      /         /-------------------------------- DESCRIPTOR? 
 |  |	   |         |     /--------------------------- VEHICLE CODE
 |  |      |         |    |   /------------------------ DIRECTION OBJECT IS FACING      
 |  |      |         |    |  |                              0 = SOUTH
                                                          256 = EAST 
293 1 (106,119,4) PARKED 31 0                             512 = NORTH
                                                          768 = WEST

                                                        ANY NUMBER FROM 0 - 999 WILL
                                                        CHANGE THE OBJECT'S DIRECTION.
                                                        FOR EXAMPLE, IF THE NUMBER IS 
                                                        BETWEEN 0 AND 256 IT WILL PUT
                                                        THE OBJECT (IN THIS CASE A CAR)
                                                        FACING TO THE SOUTH-EAST.

There is really no reason the change the direction the vehicle is facing.  The
number you are interested in the VEHICLE CODE.  Simply change this number to 
correspond the vehicle you want.

The spots under VEHICLE that have a ? means that the code is invalid and will crash the
game.  I'm guessing these vehicles are available in different cities, but the art,
physics, etc are not available in the Liberty City demo.  Towards the end of the
list you will notice some codes have a vehicle but under the COLOR/STATUS column is
the word CRASH.  This means that when I went to get into the car it either crashed 
the game or locked my system up.  Im guessing these are special vehicles for 
certain missions with no corresponding code in the Liberty City demo.

Here are the codes


CODE	VEHICLE                 COLOR/STATUS
============================================

0	BEAST GTS		BLUE
1	BUG			PURPLE
2	COUNTHASH		PURPLE
3	BIKE			WHITE	
4	SQUAD CAR
5	AMBULANCE
6	REPAIR VAN		WHITE
7	?
8	?
9	COACH (BUS)
10	?
11	TRAIN			BLUE
12	?
13	BOAT
14	PENETRATOR		GREEN
15	?
16	?
17	ITALI			RED
18	MUNDANO			AQUA/BLUE
19	4X4 (JEEP)		BLUE
20	?
21	STALLION		RED
22	TAXI
23	?
24	?
25	IMPALER			WHITE
26	JUGULAR			WHITE
27	PICKUP			RED
28	PORKA TURBO		GOLD
29	COSSIE			WHITE
30	?
31	BULLDOG			BLUE
32	?
33	?
34	CHALLENGER		BLUE
35	LIMOUSINE		BLACK
36	?
37	TANK
38	?
39	?
40	?
41	SUPER BIKE		RED
42	FIRE ENGINE
43	SCHOOL BUS
44	TANKER
45	TV VAN			BLUE
46	TRANSIT VAN		SILVER & BLUE
47	RADIO CONTROL CAR	DOES NOT WORK
48	?
49	?
50	?
51	?
52	?
53	?
54	?
55	?
56	?
57	?
58	PORTSMOUTH		BLUE
59	?
60	?
61	?
62	?
63	?
64	?
65	?
66	?
67	?
68	?
69	?
70	REGAL			BROWN
71	?
72	THUNDERHEAD		BLUE
73	?
74	?
75	?
76	STINGER			RED
77	?
78	?
79	?
80	CLASSIC
81	?
82	?
83	?
84	?
85	?
86	?
87	?
88	HELICOPTER		CRASH
89	?
90	?
91	?
92	?
93	?
94	?
95	?
96	?
97	?
98	COACH (BUS)		CRASH
99	GREY DOT		CRASH
100	BOAT			CRASH
101	GREY DOT		CRASH
102	GREY DOT		CRASH

103-X 	BEAST GTS		CRASH




Here a few examples of an edited vehicle code line.

293 1 (106,119,4) PARKED 37 0

293 1 (106,119,4) PARKED 80 0


The first one would give you the tank.  The second one would give you the Classic.

Thats it... Any questions? Send me an e-mail...
