#! smake
#
#
# Copyright (c) 1993-1997, Silicon Graphics, Inc.
# ALL RIGHTS RESERVED
# Permission to use, copy, modify, and distribute this software for
# any purpose and without fee is hereby granted, provided that the above
# copyright notice appear in all copies and that both the copyright notice
# and this permission notice appear in supporting documentation, and that
# the name of Silicon Graphics, Inc. not be used in advertising
# or publicity pertaining to distribution of the software without specific,
# written prior permission.
#
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
# FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
# GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
#
# US Government Users Restricted Rights
# Use, duplication, or disclosure by the Government is subject to
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
# clause at DFARS 252.227-7013 and/or in similar or successor
# clauses in the FAR or the DOD or NASA FAR Supplement.
# Unpublished-- rights reserved under the copyright laws of the
# United States.  Contractor/manufacturer is Silicon Graphics,
# Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
#
# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
#

TARGETS = aaindex.exe aapoly.exe aargb.exe accanti.exe accpersp.exe \
        alpha.exe alpha3D.exe bezcurve.exe bezmesh.exe bezsurf.exe \
        clip.exe colormat.exe cube.exe dof.exe double.exe \
        drawf.exe feedback.exe fog.exe fogindex.exe font.exe hello.exe \
        image.exe light.exe lines.exe list.exe material.exe \
        model.exe movelight.exe pickdepth.exe picksquare.exe planet.exe \
        polys.exe quadric.exe robot.exe scene.exe select.exe \
        smooth.exe stencil.exe stroke.exe surface.exe teapots.exe tess.exe \
        tesswind.exe checker.exe mipmap.exe \
	polyoff.exe texbind.exe texgen.exe texprox.exe texsub.exe varray.exe wrap.exe \
        texturesurf.exe torus.exe trim.exe unproject.exe

#

#
#  You may need to modify TOP and GLUT so that
#  GLUT is found.  This example assumes that GLUT is
#  placed two directories above this one.
#

TOP = ../../

GLUT = $(TOP)/lib/glut.lib
LLDLIBS = $(GLUT) $(TOP)/lib/opengl.lib

default: $(TARGETS)

all: default

.c.exe:
	icc /Ms /Ss /Ti+ -I$(CPPMAIN)\include -I$(TOP)\include -I$(TOP)\include\gl $(LLDLIBS) $< -Fe $@ /B"/PM:PM /STACK:2000000 /M /C /ALIGN:32 /EXEPACK"

clean:  
	erase *.obj *.map $(TARGETS)
