the following are the descriptions that i was required by law to
accompany all these maps, there are other levels as well, but they
were exclusive to the addon, or they were of my creation(evil creation?)
so blame the lawyers for making the dl bigger :p

all levels created by Tom Kerr(check readme) are not to be distributed, used as
a base, or even touched, they are in this addon, no where else without my 
permission - Jerky! 
================================================================
Title                   : Luvhut
Date Finished           : 21 NOV. 97 
Filename                : luvhut.MAP
Author                  : Maannxx
Email Address           : jsmith145@utah-inter.net
Misc. Author Info       : Many thanks to Mkitsono1 for helping me test my maps.

Description             : Smaller frag type wangbang. Good warm up map!
                          simple build ... fun to play ... 
Other Maps              : Mkoto, Buentaka,                           
Additional Credits to   : 3D Realms (c), GT Interactive (c)
================================================================

* Play Information *

Episode and Level #     : 
Single Player           : no
Cooperative 2-8 Player	: no
WangBang 2-8 Player     : 2-4 players...we tested with 7 and ran smooth..
Difficulty Settings     : Not implemented
New Sounds              : No
New Music               : No
New Graphics            : No
New/changed CONs        : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : Built while taking breaks from other maps
Editor(s) used          :
Known Bugs              : none
May Not Run With...     :

* Copyright / Permissions *

Authors may NOT) use this level as a base to build additional
levels.  

You MAY distribute this MAP, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.
**********************************************************************
Title                    : Nuclear Vally 2
File Name                : nkevlly2.map  
Date                     : 1-18-1998 
Author                   : Ace Potato
E-Mail address           : Mentel@netcom.ca
Nick on IRC              : ace potato 

Thanks to my beta testers: My LAN buddies 
 	  
Description For Web Site
Please keep this SMALL   : nulear mayhem.


Description  for Viewers : I hope your not affraid of fallout. 
Files included           :


Other Notes              : La, La, La. [LOOK AT THE END OF THIS FILE FOR SECRET TRICKS]

Additional info about me : If any body has any problems building, or lost interest in a level,
                           E-mail me the level and/or description of the problem and I will 
                           try and help. -thanks-
                          
Additional Credits to    : 3DRealms
Other levels made by me  : Aquafun.map, Ground0.map, and a million Duke levels (on request)
                           The original nuclear vally
                           
==============================================================================

** Player Informational **
										  
Level #                  : ok
Single Player            : na
Cooperative 2-8 Player   : No 
Wang Bang 2-8 Player     : yep
Capture the Flag         : No
Difficulty Settings      : No
Monsters                 : nop, just bunnies
New Graphics             : No
New Music                : No
New Sound FX             : No
Demos Replaced           : No

** Build Info ** 

Base                     : my deranged head 
Build time               : can't remember, wasn't fully aware of my surroundings.
                          
                          
Editors used             : Build Editor
Known Bugs               : Don't think so
                           
                                                

** The Leagal **

Ya, like I care. I'm no tight ass.

You MAY distribute nkevlly2.map, provided you include this file, with
no modifications.  You may distribute nkevlly2.map in any electronic
format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.

DO NOT enter this map in any stupid contest. I want it freely distributed everywhere.

You MAY include nkevlly2.map in any compilation. 

If you do include my map on a CD compilation I would be happy if you would
send me a copy of that CD.
**********************************************************************
Title : Battle Chess
Filename : Battlech.map
Author : Torsten Richter
E-mail : TRichter@r-w.de
Web Page : 
Misc. Author Info : 
Other Levels : Toritown, Avenger

Description : small WB for 2-3 players

Additional Credits To : 3D Realms for making such a great game and editor


======================================================================

* Play Information *

Episode and Level # : 
Single Player : No
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : No
Difficulty Settings : Not implemented
New Art : No
New Music : No
New Sound Effects : No

=====================================================================

* Construction *

Base : New level from scratch
Level Editor(s) Used : BUILD
Art Editor(s) Used : None
Construction Time : 2 days
Known Bugs/Problems : None are known.

**********************************************************************
Title : Bridges
Date Finished : 12-7-97
Filename : Bridges.map
Author : Taz_maniac
Email Address : Taz_maniac@ten.net
Misc. Author Info : Look for me on TEN

Description : Complex network of bridges in a forest. It takes a little exploring to
get used to but quite fun and challenging. Based on the famous mojodojo series.

Additional Credits to : 
================================================================

* Play Information *

Episode and Level # : only 1
Single Player : I guess you could play by yourself, but why?
Cooperative 2-8 Player : What's the point, no monsters
DukeMatch 2-8 Player : Oh yeah. Preferably more than 4.
Difficulty Settings : nope
New Sounds : pshaw
New Music : pshaw
New Graphics : pshaw
New/changed CONs : pshaw
Demos Replaced : no sir

* Construction *

Base : Based on my last level, mojodojo. No room over room here, so gameplay should be better.
Build Time : Don't ask
Editor(s) used : Hmmm, let me think
Known Bugs : Let me know if you find one
May Not Run With... : its legs amputated



** Copyright / Permissions **

Authors MAY use mojodojo.map or mojoctf.map as a base to build additional levels but please give me a little credit.

You MAY distribute mojodojo.map or mojoctf.map provided you include this file, with
no modifications. You may distribute mojodojo.map or mojoctf.map in any electronic
format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.

You May not upload mojodojo.map or mojoctf.map to any other site (If entered in contest!!)

You MAY include mojodojo.map or mojoctf.map in any compilation. You may not alter the level 
in any way except the minor change of the MAP number.

If you do include my map on a CD compilation I would be happy if you would
send me a copy of that CD.
**********************************************************************
Title : C.O.Z.E : City Of Zilla Enterprises
Author : Yves Bresson
E-mail : yves.bresson@span.ch
ICQ : 2371718
Web Page : http://homer.span.ch/~spaw1261/
http://homer.span.ch/~spaw1261/shadow
http://www.aim4game.com/shadow

Description : Small city, a lot of interconnections between all
parts of the map. Pretty good for fast WangBangs.

Additional Credits to : the guys at 3D Realms !

Coming soon : "High In The Sky", a new single player map
learn more on my Shadow Warrior pages.
===========================================================================
Episode and Level # : user map
Single Player : No
Cooperative Play : No
Deathmatch Play : Yes !!
Capture the Flag : No
Difficulty Settings : No
Monsters : No
New Arts : No

-- Construction --

Base : scratch
Build time : 2 days
Editor(s) used : Shadow Warrior Build
Known Bugs : none. Please email if you find out one.

-- Copyright / Permissions --

Authors may NOT use this level as a base to build additional
levels.

You MAY distribute this map, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

If you put my map on your web-page please let me know, thanks.
***********************************************************************
Title : Conflict ( CONFLICT.MAP )
Date : 08.12.1997.
Author : Vedran Jelenic
Nick on IRC : Zagor
Name on Ten : ---
Name on kali : ---
Other Screen Names : --- 
Thanks to my beta testers : ---

Description For Web Site
Please keep this SMALL : Small, fast-paced deathmatch level. 

Description for Viewers : This is small level designed for deathmatch
games ONLY.
I haven't spent too much time working on this
level, but I think that both, design and playabi-
lity are very good. Enjoy ;) ! 

Files included : this txt file ( conflict.txt ), conflict.map,
demo.dmo, confdemo.bat and _maps.txt

Additional Credits to : ---

Other levels I've made : Check out the _maps.txt !!!


*** Play Information

Level # : User Level
Single Player : Nope
Cooperative 2-8 Player : Nope
Wang Bang 2-8 Player : YES, 8 start positions but best for 2-4 pl.
Capture the Flag : No
Difficulty Settings : No
New Monsters : No 
New Graphics : No
New Music : No
New Sound FX : No
Demos Replaced : YES, check out the demo if you wanna see
where the secret rooms are.
( Start the game with CONFDEMO.BAT !!! )


*** Build Information 

Base : New level from the scratch.
Build time : Few hours in a one day ( I was bored :P ).

Editors used : Build for Shadow Warrior.
Known Bugs : None. At least I haven't found any.


*** Copyright / Permissions

- Authors MAY NOT use CONFLICT.MAP as a base to build additional levels.
- You MAY NOT upload CONFLICT.MAP to any other site.
PERIOD !
**********************************************************************
Title :CLIFFWAR 
File Name :cliffwar.map
Date :1-18-98 
Author :FATCOW 
E-Mail address :FATCOW@ten.net
Nick on IRC :n/a 
Name on Ten :FATCOW 
Name on kali :n/a 
Other Screen Names : 
Thanks to my beta testers:

Description For Web Site
Please keep this SMALL :up down in out fast paced action


Description for Viewers :
Files included : 


Other Notes :check out the line crossing


Additional Credits to : nukem-boy (for helping me make stairs work)
Other levels I've made : none i've accually finished 


==============================================================================

** Play Information **

Level # : 1
Single Player : no
Cooperative 2-8 Player : no 
Wang Bang 2-8 Player : yes
Capture the Flag : no
Difficulty Settings : no
Monsters : no
New Graphics : no
New Music : no
New Sound FX : no
Demos Replaced : no

** Build Information ** 

Base : from scratch 
Build time : 4 hours


Editors used : biuld
Known Bugs : no known bugs


** Copyright / Permissions **

Authors May not use cliffwar.map as a base to build additional levels.

You MAY distribute cliffwar.map, provided you include this file, with
no modifications. You may distribute cliffwar.map in any electronic
format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.

You May not upload cliffwar.map to any other site (If entered in contest!!)

You MAY include cliffwar.map in any compilation. You may not alter the level 
in any way except the minor change of the MAP number.

If you do include my map on a CD compilation I would be happy if you would
send me a copy of that CD.
**********************************************************************
Title : The Death Zone
Filename : Deathz.map
Author : W-Z
E-mail : m2al@netscorp.com
Misc. Author Info : this is my frist map
Other Levels : none
Description : a small two level area type level.

Additional Credits To : me, I, and myself

======================================================================

* Play Information *

Episode and Level # : none
Single Player : No
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : No
Difficulty Settings : Not implemented
New Art : No
New Music : No
New Sound Effects : No

=====================================================================

* Construction *

Base : New level from scratch
Level Editor(s) Used : BUILD
Art Editor(s) Used : None
Construction Time : 5H
Known Bugs/Problems : tell me if there are some
**********************************************************************
Title :HotLot
File Name :Hotlot.map
Date :August 31 1998 
Author :Rick Service 
E-Mail address :serviceg@stn.net
Nick on IRC :N/A
Name on Ten :N/A
Name on kali :N/A 
Other Screen Names :Kain Wolfgang, Kao KungFu 
Thanks to my beta testers:A bunch of people...

Description For Web Site 
Please keep this SMALL : A fight to the death in a parking lot. Tons of cars to shoot to shit.


Description for Viewers : A fight to the death in a parking lot. Tons of cars to shoot to shit. 
Files included : Umm...the map.


Other Notes :...theres too much to fill out on this fucking form...


Additional Credits to :.......no oooone.... 
Other levels I've made :I've made about 15 doom levels, 15 Duke levels, and 1 other SW level. 


==============================================================================

** Play Information **

Level # :User map 
Single Player :No 
Cooperative 2-8 Player :No.. 
Wang Bang 2-8 Player :5 players
Capture the Flag :no 
Difficulty Settings :no 
Monsters :NOOO 
New Graphics :I said No. 
New Music :And I'll say it again. 
New Sound FX :And once more.. 
Demos Replaced :NOOOOOOOOOOOOOOOO! 

** Build Information ** 

Base :Scratch. 
Build time :under 10 hours. 


Editors used :Build. 
Known Bugs :None.


** Copyright / Permissions **

Authors May use HOTLOT.map as a base to build additional levels.

You MAY distribute HOTLOT.map, provided you include this file, with
no modifications. You may distribute HOTLOT.map in any electronic
format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.

You May upload HOTLOT.map to any other site (If entered in contest!!)

You MAY include HOTLOT.map in any compilation. You may alter the level 
in any way.

If you do include my map on a CD compilation I would be happy if you would
send me a copy of that CD.
**********************************************************************
Title : Graveyard Dojo

Author : Matthew Collver-Horvath

Nicknames : "WOLF"

Email Address : eifel1@worldnet.att.net

URL : http://www.3dportal.com/darkflame/

Description : A small deathmatch level with a graveyard,
forest, small hut, and a dojo!

Files included : gravdojo.map
gravdojo.txt

Additional Credits to : Everyone who let me have permission to use
their names in my level! 

Other levels I've made : I have done over 30+ maps, some of the more
noteworthy ones are terra.map, RETURN Episode,
GRUNE Level Pak, Roomover.map and this one.
These go for both Duke and Shadow Warrior.

Other Info: I am looking to do this professionally, and I have just
started to understand Unreal editing and hopefully, 
through this, I can make a GRUNE sequel using Unreal.
If anyone cares to join me in making that sequel, please
e-mail me at: eifel1@worldnet.att.net.

Thank you!

=======================================================================

** Play Information **

Level # : User Map
Single Player : No 
Cooperative 2-8 Player : No
Dukematch 2-8 Player : Yeah
Difficulty Settings : None
Monsters : None
New Graphics : No
New Music : No
New Sound FX : No
Demos Replaced : None

** Build Information ** 

Base : From scratch
Build time : ~3 days/ ~12 hours overall
Editors used : BUILD.EXE 
Known Bugs : Although rarely, when you hop out of the 
translucent pool in the forest, you may get
stuck in the other half of the room over
room effect. It has only happened to me once
in my 3 hours testing. 

** Copyright / Permissions **

Authors MAY NOT use Graveyard Dojo as a base to build additional levels.

You MAY distribute GRAVDOJO.MAP, provided you include this file, with
no modifications. You may distribute GRAVDOJO.MAP in any electronic
format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.

You MAY include GRAVDOJO.MAP in any compilation. You MAY NOT alter 
the level in any way except the minor change of the MAP number.
**********************************************************************
Title : Kitchen.map
Date : April 16, 1998 
Authors : Sheri Sleyzak & John Carto
web address : http://swarrior.gagames.com/sleyzak 
: http://www.net-gate.com/~sleyzak
: http://www.calgary.shaw.wave.ca/~jcarto 
e-mail : sleyzak@net-gate.com, jcarto@shaw.wave.ca 

Description For Web Site
Please keep this SMALL :If you can't stand the heat? Go into the Kitchen!
Lo Wang is a mouse in an oversized kitchen. Designed 
for a 2-4 player Wang Bang.

Files included :kitchen.map, kitchen.txt

Additional Credits to :Bob Long for helping beta test play.

Other levels We've made :
Sheri : Lotus.map, School.map, SchoolWB.map, Oz.map,911.map, 
mapmaker.map
John : Mewata.map, Villas.map, AlienBas.map,Pumphous.map,Todeath.map,
Fop.map
==============================================================================

** Play Information **

Level # : user level
Single Player : no
Cooperative 2-8 Player : no
Wang Bang 2-8 Player : yes 2-8
Capture the Flag : no
Difficulty Settings : no
Monsters : no
New Graphics : no
New Music : no
New Sound FX : no
Demos Replaced : no

** Build Information ** 

Base : user level 
Build time : 2 weeks


Editors used : Build
Known Bugs : 

** Copyright / Permissions **

Authors may not use kitchen.map as a base to build additional levels.
You MAY distribute kitchen.map, provided you include this file, with
no modifications. You may distribute kitchen.map_ in any electronic
format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.
You MAY include kitchen.map in any compilation. You may not alter the level 
in any way except the minor change of the MAP number without permission.

If you do include my map on a CD compilation I would be happy if you would
send me a copy of that CD.
**********************************************************************
Title: Outdoor Carnage
Filename: outdoor1.map, outdoor2.map
Author: Sushi-X, a.k.a. SushiMan
E-mail: sushixman@yahoo.com
Web page: None
Other levels: This is my first SW map

Description: Outdoor, basiclly 2 parts both with rooms-over-rooms
designed for not too many players

Additional Credits To: Um... just example.map

======================================================================

* Play Information *

Episode and Level #: None
Single Player: No
WangBang 2-8 Player: Yes
Capture The Flag 2-8 Player: Yes
Difficulty Settings: Not implemented
New Art: No
New Music: No
New Sound Effects: No
Demos Replaced: No

===================================================================== 

* Construction *

Base: New level from scratch
Level Editor Used: BUILD
Construction Time: I forget... I think about 3 hours
(It's hard to build rooms-over-rooms!!!)
Known Bugs: None to my knoledge, e-mail me if you find any

* Where to get this MAP file *

Probably at Wang's Dojo (site).
File Location: http://www.wangsdojo.com (somewhere there)

=====================================================================

* Important Information *

Installation:

Important Notes: outdoor1.map is the WangBang level, outdoor2.map is
the Capture The Flag level. Both are the exactly the same although
outdoor2.map has flags.
You may distribute this map (er... these maps), but please leave it
in the zip file with all contents intact, including the 2 maps, and
this text file.
*********************************************************************
Title : RISC (Version 1.2)
Author : Cal Kveder
Alias : Radon
E-Mail : CKVEDER@HOTMAIL.COM

Other Maps Created : ===DUKE NUKEM MAPS===================================
URBAN-BLAST (U-BLAST!.MAP) DukeMatch in a City
SNOW-WAR (SNOW-WAR.MAP) DukeMatch in a Castle
DHOUSE2 (DHOUSE2.MAP DukeMatch in a House
=====================================================
again it's a DeathMatch .

Description : A dark and deserted alien mine. The best design
and architecture you'll find in a SW .map. Nicely
placed ambience and lighting. Wangbang is above
average. 

Additional Credits to : STRANGER for the weapon placement and play-testing.
CYNIX for play-testing.
HICK for play-testing.

============================================================================

* Play Information *

Episode and Level # : N/A
Single Player : No
WangBang Level : Yes
Difficulty Settings : No
Secrets : One.
Hours Wasted : 30+ 
Playtesting Hours : Approx. five hours.
Date Started : Middle of October 1997.
Version 1.0 Completed : November 5th, 1997
Version 1.1 Completed : January 30th, 1998
Version 1.2 Completed : February 2nd, 1998


* Construction *

Base : No.
Editor(s) used : Shadow Warrior's enhanced BUILD.
Known Bugs : None..Definately sure this time.


* Where to get this MAP file *

FTP sites : Use a search engine
BBS numbers : Pandora's Box - (403) 282-7616 - 14,400 BPS
WWW sites : HTTP://BBS.TDP.NET/~RADON/


* Final words *

* Don't use this as a base, as it would be pointless and only piss me off.
* Check out my other maps.
* Don't think you are a LEVELGOD when your obviously not (Chi Lee).
* I wish 3D REALMS would have left the .CON files...or at least removed
the annoying darkening effect which appears at a distance, and ruins a
large level.
**********************************************************************
Title : Rival
Filename : rival.map
Author : Torsten Richter
E-mail : TRichter@r-w.de

Other Levels : Toritown, Avenger, Battle Chess, Knockout

Description : medium sized WB level 


Additional Credits To : 3D Realms for making such a great game and editor



======================================================================

* Play Information *

Episode and Level # : 
Single Player : Why? Not for me ! ;-)
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : No
Difficulty Settings : Not implemented
New Art : No
New Music : No
New Sound Effects : No

=====================================================================

* Construction *

Base : New level from scratch
Level Editor(s) Used : BUILD
Art Editor(s) Used : None
Construction Time : 1 week
Known Bugs/Problems : None are known.


* Where to get this MAP file *

File location : http://www.3daction.com
: http://www.gameleader.com 

=====================================================================

-- Copyright / Permissions --

Authors may NOT use this level as a base to build additional
levels.


You MAY distribute this map, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
***********************************************************************
Title : SCRAP 
Author : Cal Kveder 
Alias : Radon 
E-Mail : CKVEDER@HOTMAIL.COM 

Other Maps Created : RiSC (RISC12.MAP) WangBang Arena 

===DUKE NUKEM MAPS=================================== 
URBAN-BLAST (U-BLAST!.MAP) DukeMatch in a City 
SNOW-WAR (SNOW-WAR.MAP) DukeMatch in a Castle 
DHOUSE2 (DHOUSE2.MAP DukeMatch in a House 

Description : My first truely masterpeice. Architecture is 
un-matched, gameplay is impressive. Cannot be 
described with mere words, a must see. 

Additional Credits to : STRANGER for the weapon placement and play-testing. 

============================================================================ 

* Play Information * 

Episode and Level # : N/A 
Single Player : No 
WangBang Level : Yes 
Difficulty Settings : No 
Secrets : One. (Credit Chamber) 
Hours Wasted : Enough. 
Playtesting Hours : Unknown. 
Date Started : Early February, 1998 
Date Completed : Late March, 1998 

* Construction * 

Base : No. 
Editor(s) used : Shadow Warrior's enhanced BUILD. 
Known Bugs : None. 


* Where to get this MAP file * 

FTP sites : N/A 
BBS numbers : Pandora's Box - (403) 282-7616 - 14,400 BPS 
WWW sites : HTTP://WWW.FREEYELLOW.COM/MEMBERS2/WZ/ 


* Final words * 

* Don't use this as a base, as it would be pointless and only piss me off. 
* Check out my other maps. 
* I wish 3D REALMS would have left the .CON files...or at least removed 
the annoying darkening effect which appears at a distance, and ruins a 
large level. 
=========================================================================== 
**********************************************************************
Tittle : Sanctity
Date Filename : Feb 98
Filename : Sanctity.map
Author : Andrew Huppatz 
Email Address : ajh@hello.net.au 
Web Page : http://www.tne.net.au/mrh/andrew/
Misc. Author Info : Been making maps for awhile , 
Im a student at Saint peters college in Australia 

Description : A little forest area in thai land , great for Death Match .


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = 

* Play Information *

Single Player : Just added a few monsters 
Cooperative 2-8 Player : no
WangBang 2-8 Player : YES
Difficulty Settings : not implemented
New Sounds : no
New Music : no
New Graphics : no
Bugs : Yes

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

* Construction *

Base :new level from scratch
Build Time :1 day !
Editor used : BUILD

* Copyright / Permissions * 

Authors may use this level as a base to build additional levels.

You may distribute this Map, provided you include this file, with no modifications.
You may distribute this file in any electronic format (BBS, diskette, CD, etc) as long 
as you include this file intact.
**********************************************************************
Title : SandNuke
Author : MuTiLaToR_
E-mail : Not yet.

Description : A big rectangle with 4 NuKes and some bridges. Really fast action. Good 2-5 players!
Additional Credits to : No.

============================================================

-- Play Information --

Episode and Level # :
Single Player : No
Cooperative Play : No
Deathmatch Play : Yes
Difficulty Settings : Not implemented

-- Construction --

Base : New level from scratch
Editor(s) used : Shadow Warrior Build
Known Bugs :

-- Copyright / Permissions --

Authors may NOT use this level as a base to build additional
levels.

(One of the following)

You MAY distribute this map, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.

*******************************************************************
