Notes for spcshp.map by Agent 153:

o	Tried to make a standard for wall/floor/celing textures
o	Those orange and blue areas are not just for asthetics, but they show where a module can be separated and a forcefield can be placed. The blue ones are separted modules and always have forcefields
o	New modules will be added in futer versions
o	As you can see, I strive for realism (yes, it may be slightly futureistic, I know)