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Title                 : Rebel Strike
Filename              : rebel.map            
Author                : Ken "Wasp" Biller
E-mail                : dark_lord_wasp@hotmail.com
Web Page              : none
Misc. Author Info     : He He He, I made this!
Other Levels          : Frag City, Rebel Strike: Dark Ages

Description           : Kind of like Star Wars (the rebels vs. castle dudes)
                       You can run around using the tricks to kill your prey
                       without them even knowing your there, a few of those
                       walk through walls to find for sniper spots. I
                       recommend 2-4 players, 8 gets crowded (postal game). 

Additional Credits To : Derek Cosh: Gave me some good
                       ideas.
                        Joey Kube: Said my map sucks, 
                       which in turn made me work hard
                       on it, he also gave me some good
                       ideas, such as hell and volcano re-design.
                        The makers of Battle and Siege
                       map, for a starting idea to
                       make Rebel Strike map.
                        Ken Silverman: For making the
                       Build program
                        3D Realms: For creating Duke
                       Nukem 3D.                     
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* Play Information *

Single Player          : Yes, for the attack on hell (pretty boring)
DukeMatch 2-8 Player   : Yes (recommended 2-4)(don't turn off monsters,                         
                        there are the one NEEDED in hell for environment, 
                        you don't want monsters, don't go to hell)
Cooperative 2-8 Player : No
Difficulty Settings    : Not implemented
Plutonium Pak Required : No
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

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* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD
Art Editor(s) Used     : None
Construction Time      : about 2-3 hours a day for about 6 weeks (inculdes
                        all the testing)
Known Bugs/Problems    : Vents might be screwey, blue access card terminal 
                        sometimes is accessed without anyone accessing it,
                        and the quake cracks will disappear for a short time
                        at a certain angle near the force field (I know how
                        to fix it but it shows up wrong in build). With the 
                        cracks leading to the vents the opposite side of the
                        crack might be screwed up (just ignore it), if you
                        can fix it tell me and I'll fix it (I'll also add 
                        your name to the credits). Some lowering sectors will really look weird (just ignore that too). Once while using
                        a teleporter with my jetpack on, I had killed myself
                        and flew out into space (It never happened again
                        after that) so watch it. After disturbing hell the
                        game will freeze up pretty good.  
                        

* Where to get this MAP file *

File location          : You got it, don't you? 
                         



