



=============================================================================
Title                   : Hedgerows	
Filename                : Hedgerow.map
Author                  : Nate Ayres
Email Address           : ayresn@hotmail.com
Misc. Author Info       : 
        
Description             : This is a large hedgerow maze with many sniper
			  points and an item in every dead end. There are
			  few explosive weapons in this map, and for good
			  reason. The last weapon you want to be holding
			  when you turn around a corner and meet an opponent
			  at point-blank range is an RPG. It is there,
			  however, along with the other 3 most-dangerous
			  weapons in my mind. You'll have to find them,
			  however. Also this map was designed to balance
			  competition. If you are a beginner and your opponent
			  is very experienced, then you'll want to play this
			  map because it is nearly impossible to memorize, and
			  even if they were to memorize it somehow, there is
			  only one point in the entire map that is more
			  important than any other place, so it wouldn't
			  really matter.
Additional Credits to   : Jeremy Smeltz, for help and competition in
			  the building of this map and other maps.
                          
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* Play Information *

Single Player           :No     (unless you want to explore or something)
DukeMatch               :Yes    2 Players for a low-kill hunt-to-the-death,
				6-8 Players for a high-kill exstravaganza
Cooperative             :No
New Sounds              :No
New Graphics            :No
New Music               :No

* Construction *
Base                    : New Level from scratch
Editor(s) used          : Build
Build time		: About 6 hours
Known Bugs              : None	(but please e-mail me if you find any!)

* Copyright / Permissions *

Go ahead and use this as a base if you want to, just tell me that you did,
give me some credit, and e-mail me the map!

* Where to find this level (if there are updates)*

Right now I am only planning to upload it to Dukeworld.com .
