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Title                 : Elf Fire
Filename              : ELFFIRE1.MAP
Date Finished         : 2000.08.08
Author                : Ben "Telkoth" Hendel-Doying
E-mail                : telkoth@web.com
Web Page              : http://telkoth.tripod.com/duke3d/
Other Levels          : NEWURBAN.MAP (New Urban)
                        DSTCITY0.MAP (Desert City)
                        BTEAMxx.MAP  (Being Team)
                        B'SHERO.MAP  (Ben's "Hero" Map)
                        BEGIN24.MAP  (In The Beginning)
                        BETAxx.MAP   (Beta XX)
                        INDARK.MAP   (Stealth in the Dark)
                        BENZIG.MAP   (BenZig I/O)

Description           : Broiled Elf, anyone?
                        Elf Fire, my eight creation, is a small level,
                        shaded down a little to reduce visibility, and
                        sprinkled with myriad of noisy weapons for
                        added fun :)  A building stands in the middle
                        with fires on one side (elven fires?), which
                        face these nifty pillar things that quickly
                        make themselves useful when you're under heavy
                        fire :)  There're two other small "bases,"
                        each containing weapons, and neither safe to
                        hang out in, as there aren't many ways in or
                        out.  You've been warned :P
                        There are no secrets in this intense level,
                        but... the cycloid is slightly tricky to get
                        to.
                        Have fun!

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Episode and Level #   : it's a user map
Single Player         : it's not even a map to explore!
DukeMatch 2-8 Player  : could to eight; don't recommend more than four
Cooperative 2-8 Player: nah
Difficulty Settings   : don't apply
New Art               : 'course not
New Music             : don't be silly
New Sound FX          : nothin' new here
New .CON Files        : I'd have to be insane
Demos Replaced        : three guesses...

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Base                  : none
Level Editor(s) Used  : Build
Art Editor(s) Used    : none
Construction Time     : Somewhere near three hours
Known Bugs            : A masked wall used to take hits, but i fixed
                        it up.

File Location         : http://telkoth.tripod.com/duke3d/
                        http://www.dukeworld.com/

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