Filename		                : E1L3.map
Level Name		: CITY
Author			: Steve W. Long
EMAIL Address		: steve@shorenet.net
Misc. Auth. Info	                : Author of 32 Doom2 wads, avail. upon request
		                  2 previous Duke Maps: Plant Alpha1 & Roller
                                                  See PC Gamer CD for May & Sep 97
Description		: A maximum test of Build capacity, used 99.99% sector
			  capacity, and about 85% line capacity. Very
			  large level, 25 camera positions, Lots of buildings and 
                                                  long play. Immense detail, approx. 1.500 non-monster sprites.
                                                  Church has no monsters, just help..just appreciate scenery,
                                                  and then pay your dues in the cemetery.
Additional Credits To	: Steffen Itterheim, for Off. Build FAQ
			: Jennifer Lynn, for Duke 3d Build Quick Menu
			: Author(s) of Build
			: 3d Realms for a great game
                                                : Susan Long, for practically giving me up for a month to this.
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* Play Information *

Episode and Level	                : Episode One, Level Three
Single Player		: Yes
Duke Match Level     	: No
Difficulty Settings	                : Yes
New Music		: No
New Sounds		: Not Incl.(avail upon request: new Duke. no more "R" rated..original Duke
			  .voc files may not make sense in certain areas.)
			  
New User.con		: Not incl. (Avail upon request: for title names, and par times)
                                                : PAR time @ easy skill = 33:00 @ difficult skill = 44:44
* Construction *

Base			: New level from scratch
Editor Used		: Build
Known Bugs		: Not player tested, exept by me.  Even though frame rates looked OK in build,
                                                  the immense size of level will cause brief chatter in slower machines.
                                                  Smoothes out with kills. Maxing editor caused wierd efects; Helipad
                                                  flashes correctly, until you get there. Needs play and feedback to me.
                                                  

 * Where to get this MAP file *

FTP Sites		:
Other			: steve@shorenet.net
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