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Title                 : CHRISTUS SCHOOL
Filename              : CHRISTUS.MAP
Author                : Ivan Linhares
E-mail                : rbyte@roadnet.com.br or MY ICQ 5577477
Web Page              : None
Misc. Author Info     : I have 17 years and like very much to make levels
Other Levels          : beach2.map only 

Description           : This is a map of my scholl since 1993-1997. It
                        actually exists in real life

Additional Credits To : Rodrigo Killer and Piscao - Level Testers
                        Marcio and David Cruz - Helping exact locations of
                        sectors, to make the level more realistic
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* Play Information *

Episode and Level #    : External Map (i think it replaces e1l8.map)
Single Player          : No
DukeMatch 2-8 Player   : Yes
Cooperative 2-8 Player : No
Difficulty Settings    : Not implemented
Plutonium Pak Required : No
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

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* Construction *

Base                   : None
Level Editor(s) Used   : BUILD, of course ;)
Art Editor(s) Used     : None
Construction Time      : about 250 hours !!! or more....(97 to july/98)
Known Bugs             : 1. Above grey sprites, near the green sector (soccer
field), you can see other sprites behind them...
                         2. Jumping in certain Walls in SEctors-above-sectors
can result in transportation from upstairs to downstairs in some cases.
                         3. Some areas of the map are too slow (low frame rate
 due to large level (i removed various uneeded sectors, but it still slow). I
 recommend playing in a P166-MMX - 640x480, or 486 dx4-100 - 320x200.
                         4. Some Small Bugs that i can't fix now , because
 they need more sectors, but the map reached the max. number of red sectors.
 If anyone knows how to make a level above 360k without problems /or can give
 me some useful info about putting very much sectors without any problems,
 please let me know. Example of these bugs: Rockets can pass some Closed Doors,
 Rockets can pass red buildings in top of them, near the grey sprites....
                         
* Where to get this MAP file *

File location          : ICQ me at UIN 5577477 and i will pass this to you.
                         
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*Important Information*

Installation           : None
Important Notes        : I need more info about build engine and what
limited things this great editor has, including amouth of sectors, bugs
in large maps, etc...Thanks and Enjoy this great dukematch map.
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